Michał W. Urbańczyk
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2e04738859
Version bumped to 0.95.
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11 years ago |
Michał W. Urbańczyk
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6d73052ca1
Development release 0.94f
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11 years ago |
Michał W. Urbańczyk
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f5e3e578e6
Version bump 0.94e.
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11 years ago |
Michał W. Urbańczyk
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fabbe1eae8
Version bump.
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12 years ago |
Michał W. Urbańczyk
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f159f28b9f
Version bump 0.94c.
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12 years ago |
Ivan Savenko
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2c4c964a45
Large rewrite of adventure map objects:
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12 years ago |
Ivan Savenko
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0c5be52a42
Win/loss conditions based on logical expressions, yet another large
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12 years ago |
beegee1
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69eee05ccc
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
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12 years ago |
Ivan Savenko
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ee1b0459e6
Extended building dependencies:
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12 years ago |
DjWarmonger
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1e619c95bc
Bumping version for Povelitiel request.
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12 years ago |
Ivan Savenko
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27a30b5ff9
- compile fix
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12 years ago |
Ivan Savenko
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3560bbb7f3
two patches/pull requests from janisozaur
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12 years ago |
beegee1
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e01ef8e36a
- Fixed mantis #1576 (doesn't hang game)
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12 years ago |
Michał W. Urbańczyk
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4a9194a644
Version set to 0.94.
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12 years ago |
Michał W. Urbańczyk
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5cd17cd338
Version set to 0.93e.
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12 years ago |
Michał W. Urbańczyk
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2fed37fa97
Version bumped to 0.93d.
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12 years ago |
Michał W. Urbańczyk
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f6ab4609fe
Version set to 0.93c.
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12 years ago |
DjWarmonger
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99352a7220
Fixed crashes when clone dies #1357, #1441.
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12 years ago |
beegee1
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1ac328635a
- Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
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12 years ago |
Ivan Savenko
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c81a31c74a
- catapult attacks should be identical to H3
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12 years ago |
Ivan Savenko
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410ec92668
Minor fixes:
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12 years ago |
Michał W. Urbańczyk
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1d46db6a57
Post-release version bump.
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12 years ago |
Michał W. Urbańczyk
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f19e41d38c
Fixed #1269.
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12 years ago |
Michał W. Urbańczyk
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11bcc48cc3
Version bump 0.92c. Fixed #1268. Split a few mehods from CGameState::init.
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12 years ago |
Michał W. Urbańczyk
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
Michał W. Urbańczyk
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fc6e72dc75
* Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast.
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12 years ago |
Michał W. Urbańczyk
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be7c2bd07f
CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
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12 years ago |
Ivan Savenko
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e71bace8e3
- fixed crash on missing icons
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12 years ago |
Ivan Savenko
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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12 years ago |
Michał W. Urbańczyk
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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12 years ago |