Michał W. Urbańczyk
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6e02c1c5db
* corrected typo in cr_shots
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17 jaren geleden |
Michał W. Urbańczyk
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15ff21e84c
Battles: attacking, shooting, killing.
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17 jaren geleden |
Michał W. Urbańczyk
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a5354271e2
* improvements in battle support - moving creatures work though there are small graphic glitches
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17 jaren geleden |
Michał W. Urbańczyk
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a15ffb06e6
* compiles under MSVC (haven't I broken anything on gcc?)
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17 jaren geleden |
Michał W. Urbańczyk
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dc82232e70
Hover text for heroes.
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17 jaren geleden |
Michał W. Urbańczyk
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1f4b4364df
Dismissing heroes / minor.
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17 jaren geleden |
Michał W. Urbańczyk
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e5a064f36b
Improved threa-safety, almost finished building structures in towns.
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17 jaren geleden |
Michał W. Urbańczyk
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5c5c80933b
Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting.
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17 jaren geleden |
Michał W. Urbańczyk
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28d5c184a9
Mines and object visitable once per week working.
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17 jaren geleden |
Michał W. Urbańczyk
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03287540c7
Further code for objects (mines) - not finished.
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17 jaren geleden |
Michał W. Urbańczyk
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b4f383f196
Slowly recovering object scripts.
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17 jaren geleden |
Michał W. Urbańczyk
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3247a9a4dd
Rewrote hero moving code. Seems to be working.
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17 jaren geleden |
Michał W. Urbańczyk
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b3c5f19c0d
Proper initialization of the first turn.
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17 jaren geleden |
Michał W. Urbańczyk
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b72d065265
Minor changes/cleanups. Adventure map is shown :)
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17 jaren geleden |