|  Andrii Danylchenko | 6e641dbdea
							
							#3824 - fix empty army with only commander issues | 1 year ago | 
				
					
						|  Andrii Danylchenko | 3939c4b9d3
							
							NKAI: stability fixes and regression | 1 year ago | 
				
					
						|  Andrii Danylchenko | ed76d8a652
							
							NKAI: allow multiple tasks to be executed from one calculation | 1 year ago | 
				
					
						|  Andrii Danylchenko | 728f673763
							
							NKAI: remove static ai field | 1 year ago | 
				
					
						|  Andrii Danylchenko | d6f1a5c2b3
							
							NKAI: parallel capture objects | 1 year ago | 
				
					
						|  Andrii Danylchenko | adfcb650e2
							
							NKAI: object graph fixes | 1 year ago | 
				
					
						|  Andrii Danylchenko | 419d6a648b
							
							NKAI: optimize clusterization and pathfinding for object graph | 1 year ago | 
				
					
						|  Andrii Danylchenko | 376a17409f
							
							NKAI: initial implementation of object graph | 1 year ago | 
				
					
						|  Ivan Savenko | 0c07384293
							
							Refactoring of serialization versioning handling | 1 year ago | 
				
					
						|  Ivan Savenko | d5c4478816
							
							Remove most of non-const access to VLC entities | 1 year ago | 
				
					
						|  Alexander Wilms | f3277b7953
							
							Define each identifier in a dedicated statement | 1 year ago | 
				
					
						|  Ivan Savenko | 62cd8b12d4
							
							Converted several namespace enums to enum class | 2 years ago | 
				
					
						|  Ivan Savenko | 17d3d663ee
							
							Converted creature ID and spell ID to new form | 2 years ago | 
				
					
						|  Ivan Savenko | 87957e74c1
							
							Replaced boost::thread_specific_ptr with thread_local | 2 years ago | 
				
					
						|  Ivan Savenko | 87fcfa4add
							
							Removed excessive pathfinder includes | 2 years ago | 
				
					
						|  Ivan Savenko | d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage. | 2 years ago | 
				
					
						|  Konstantin | 86f5d6de69
							
							vcmi: modernize headers | 2 years ago | 
				
					
						|  Konstantin | 11b237a23c
							
							vcmi: massive refactoring v1 | 2 years ago | 
				
					
						|  Ivan Savenko | 3219e322ae
							
							Fixed all non-silenced gcc/clang warnings | 2 years ago | 
				
					
						|  Andrii Danylchenko | e9c725181c
							
							NKAI: fix retreat logic | 3 years ago | 
				
					
						|  Andrii Danylchenko | eeea01d778
							
							NKAI: namespace | 3 years ago | 
				
					
						|  DjWarmonger | 7ba271edf1
							
							Rotation rebase2 (#912) | 3 years ago | 
				
					
						|  nordsoft | c24fc89fe3
							
							Lambda decltype on compile time instead of runtime | 3 years ago | 
				
					
						|  Andrey Filipenkov | af6d666778
							
							use high_resolution_clock instead of steady_clock | 3 years ago | 
				
					
						|  Andrey Filipenkov | fc064b1c45
							
							replace boost::chrono with std::chrono | 3 years ago | 
				
					
						|  Andrii Danylchenko | b00a1dee28
							
							Fix build | 4 years ago | 
				
					
						|  Andrii Danylchenko | 87a8c776c9
							
							Nullkiller: reduce memory usage for x86 | 4 years ago | 
				
					
						|  Andrii Danylchenko | bc95e4b935
							
							Fix tbb build | 4 years ago | 
				
					
						|  Andrii Danylchenko | 9a203b8af9
							
							Nullkiller: parallel object clusterization, stabilization | 4 years ago | 
				
					
						|  Andrii Danylchenko | 1fdf0de75d
							
							Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes | 4 years ago |