Commit History

Autor SHA1 Mensaxe Data
  Andrii Danylchenko 6e641dbdea #3824 - fix empty army with only commander issues hai 1 ano
  Ivan Savenko 4c70abbeb5 Reduced usage of global variables - removed or made const / constexpr hai 1 ano
  Ivan Savenko d04241b10a Code cleanup hai 1 ano
  Ivan Savenko d5c4478816 Remove most of non-const access to VLC entities hai 1 ano
  Alexander Wilms 1b85abb508 Use auto instead of redundant type in initializations using new hai 1 ano
  Andrii Danylchenko 5083100d3b NKA: fix accessing removed hero and heroExchangeCount %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 08cfbe79cf Added encapsulation for movement points access %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
  nordsoft 37027ad17f Fix AI boat logic %!s(int64=2) %!d(string=hai) anos
  Konstantin 11b237a23c vcmi: massive refactoring v1 %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko fa9e1d2d83 NKAI: fix crash %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 2434fe3f6f NK: fix AI speed %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov c9c79887a7 remove unused variables %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 31c9d6e28d Fix performance issue related to TurnInfo construction %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 70ed3f55a5 Nullkiller: replace a hack with temporary bonus node concept %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko b4241670ba Nullkiller: rename VCAI to AIGateway %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 9a203b8af9 Nullkiller: parallel object clusterization, stabilization %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 66843b22d3 Nullkiller: async hero chain calculation %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 0265de77fa Nullkiller: fix crash, refactor %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko fb3cda666f Nullkiller: tbb and hero chain calculation optimization and parallel cpathfinder initialization %!s(int64=5) %!d(string=hai) anos
  Andrii Danylchenko 3d91f2e988 Fix defence crashes and hangs %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 3dc76cfe35 Nullkiller: fix crash when buy army through pathfinder %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 45942cfbbe Nullkiller: stabilization, fix memory leaks %!s(int64=4) %!d(string=hai) anos