Commit History

Author SHA1 Message Date
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 9 months ago
  Ivan Savenko eb7587c000 screen surface is now private member of ScreenHandler instead of global 10 months ago
  Ivan Savenko 4a600a9d4c Reworked image container classes for easier support of new features 10 months ago
  Ivan Savenko 095f5b5e60 Fix cursor scaling 1 year ago
  Ivan Savenko 7f5cd8a7aa newSurface method now accepts Point instead of two integers 1 year ago
  Ivan Savenko 47de9a62dc Created separate classes for shared, unchangeable image and image 1 year ago
  Alexander Wilms f01ec55d21 Use the "nullptr" literal. 2 years ago
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 years ago
  Konstantin c4d5a7a2d6 vcmi:towns now can choose if moat render is needed 2 years ago
  Ivan Savenko 7c58a46279 Removed some instances of access to `screen` surface 2 years ago
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes 2 years ago
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
  Ivan Savenko 84dfcacafd Updated CMakeLists and file headers 2 years ago
  Ivan Savenko 4d8d886317 Move all created files into better locations 2 years ago