Ivan Savenko
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6f0108e462
Use ResourcePath for referencing texts and json's
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2 years ago |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
Ivan Savenko
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e54287ea5d
Converted remaining identifier to new system
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2 years ago |
Ivan Savenko
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ec8d31bbfc
First step at unifying game identifiers code
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2 years ago |
Ivan Savenko
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44d16b32fe
Use API identical to std classes where possible
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2 years ago |
DjWarmonger
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71fe5c556f
Merge pull request #2203 from vcmi/remove_seed_info
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2 years ago |
Tomasz Zieliński
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025b0814c8
+ Handled banning spells and artifacts
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2 years ago |
Tomasz Zieliński
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fbd1d728ec
Water heroes will now be correctly banned on random maps.
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2 years ago |
Tomasz Zieliński
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a200e87640
Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps
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2 years ago |
Ivan Savenko
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9acab48bc3
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
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2 years ago |
Tomasz Zieliński
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700d8459ac
Checking flags and conditions
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2 years ago |
Tomasz Zieliński
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fabad20aa1
Compile fixes, cleanup
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2 years ago |
Tomasz Zieliński
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730b36612c
Respect GUI settings for roads. By default, all road types are enabled.
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2 years ago |
SoundSSGood
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fd9c7352a0
suggested changes
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2 years ago |
SoundSSGood
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060aecc61c
CArtifact refactoring
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2 years ago |
DjWarmonger
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e98a50b45a
Merge pull request #2123 from Warzyw647/rmg-split-enum-monster-strength
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2 years ago |
Tomasz Zieliński
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cbe1c4a07d
Remove random seed from map description.
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2 years ago |
Ivan Savenko
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
Ivan Savenko
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62595cb039
Split massive CMap.h a bit
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2 years ago |
Warzyw647
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bc4755a89a
Merge branch 'develop' into rmg-split-enum-monster-strength
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2 years ago |
Tomasz Zieliński
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cd9bd491e0
Add option for single-thread generation. Still doesn't guarantee excactly identical maps :?
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2 years ago |
Warzyw647
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af3c6abb5e
Added zone guard strength "none"
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2 years ago |
Tomasz Zieliński
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b2b2798214
Use boost::thread instead of std::thread
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2 years ago |
Warzyw647
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5363fd5db3
Changing other enums to enum classes and adding comments with reasons for why some enums stay as enum-in-namespace.
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2 years ago |
Tomasz Zieliński
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15b254fded
Give every Zone its own RNG
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2 years ago |
Tomasz Zieliński
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5da8c96214
Fix include paths
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2 years ago |
Tomasz Zieliński
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73d9f5bd0a
Parallel RMG works fine for maps without water.
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2 years ago |
Tomasz Zieliński
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a58094aefe
Thread pool kinda works.
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2 years ago |
Tomasz Zieliński
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a8545935c3
ThreadPool implementation. It runs, but dies from race conditions.
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2 years ago |
Warzyw647
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d74fdad432
Renamed enum EMonsterStrength to EGlobalMonsterStrength. Enum EZoneMonsterStrength unchanged.
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2 years ago |