Commit History

Author SHA1 Message Date
  Ivan Savenko 6f0108e462 Use ResourcePath for referencing texts and json's 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Ivan Savenko e54287ea5d Converted remaining identifier to new system 2 years ago
  Ivan Savenko ec8d31bbfc First step at unifying game identifiers code 2 years ago
  Ivan Savenko 44d16b32fe Use API identical to std classes where possible 2 years ago
  DjWarmonger 71fe5c556f Merge pull request #2203 from vcmi/remove_seed_info 2 years ago
  Tomasz Zieliński 025b0814c8 + Handled banning spells and artifacts 2 years ago
  Tomasz Zieliński fbd1d728ec Water heroes will now be correctly banned on random maps. 2 years ago
  Tomasz Zieliński a200e87640 Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps 2 years ago
  Ivan Savenko 9acab48bc3 Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework 2 years ago
  Tomasz Zieliński 700d8459ac Checking flags and conditions 2 years ago
  Tomasz Zieliński fabad20aa1 Compile fixes, cleanup 2 years ago
  Tomasz Zieliński 730b36612c Respect GUI settings for roads. By default, all road types are enabled. 2 years ago
  SoundSSGood fd9c7352a0 suggested changes 2 years ago
  SoundSSGood 060aecc61c CArtifact refactoring 2 years ago
  DjWarmonger e98a50b45a Merge pull request #2123 from Warzyw647/rmg-split-enum-monster-strength 2 years ago
  Tomasz Zieliński cbe1c4a07d Remove random seed from map description. 2 years ago
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
  Ivan Savenko 62595cb039 Split massive CMap.h a bit 2 years ago
  Warzyw647 bc4755a89a Merge branch 'develop' into rmg-split-enum-monster-strength 2 years ago
  Tomasz Zieliński cd9bd491e0 Add option for single-thread generation. Still doesn't guarantee excactly identical maps :? 2 years ago
  Warzyw647 af3c6abb5e Added zone guard strength "none" 2 years ago
  Tomasz Zieliński b2b2798214 Use boost::thread instead of std::thread 2 years ago
  Warzyw647 5363fd5db3 Changing other enums to enum classes and adding comments with reasons for why some enums stay as enum-in-namespace. 2 years ago
  Tomasz Zieliński 15b254fded Give every Zone its own RNG 2 years ago
  Tomasz Zieliński 5da8c96214 Fix include paths 2 years ago
  Tomasz Zieliński 73d9f5bd0a Parallel RMG works fine for maps without water. 2 years ago
  Tomasz Zieliński a58094aefe Thread pool kinda works. 2 years ago
  Tomasz Zieliński a8545935c3 ThreadPool implementation. It runs, but dies from race conditions. 2 years ago
  Warzyw647 d74fdad432 Renamed enum EMonsterStrength to EGlobalMonsterStrength. Enum EZoneMonsterStrength unchanged. 2 years ago