Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 66b022f93e initializer lists part1 %!s(int64=11) %!d(string=hai) anos
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants %!s(int64=11) %!d(string=hai) anos
  AlexVinS 3b8d0e44d4 Merge branch 'develop' into SDL2 %!s(int64=11) %!d(string=hai) anos
  AlexVinS 47979d28bb Remove broken assertion %!s(int64=11) %!d(string=hai) anos
  AlexVinS ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. %!s(int64=11) %!d(string=hai) anos
  AlexVinS 62d42465de fix compilation %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes %!s(int64=11) %!d(string=hai) anos
  beegee1 1d57b75bc5 - random number generation refactoring %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 43ba3d30ea Breaking things - first commit towards configurable object(s). %!s(int64=11) %!d(string=hai) anos
  alexvins 065b8366fb [Spells] Added basic support for icons and sounds %!s(int64=11) %!d(string=hai) anos
  alexvins 4203d69525 Part 2 of new spell configuration %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko f6c1dace6c Minors: %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 29f4a12814 - fixed some evil memory leaks %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko db1dc1dcc6 - fixed terrain music restarting every tile %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk c57b159fc9 Missed one call. %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk f897333b2c Don't crash when music file cannot be found. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko ee09c5301e minor fixes: %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko b87897096c Filesystem handling is now more flexible %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: %!s(int64=12) %!d(string=hai) anos
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets %!s(int64=12) %!d(string=hai) anos
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko e8c35bdb24 fixed extremely slow musicHandler compilation. Removed usage of boost bimap. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp %!s(int64=12) %!d(string=hai) anos
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 9438cfc7e2 Moved creature sounds to CCreature. Sound IDs are now stored as strings. %!s(int64=13) %!d(string=hai) anos