Commit History

Autor SHA1 Mensaxe Data
  mateuszb 6fc8ed9365 * showing spell effects affecting stack in creature info window %!s(int64=17) %!d(string=hai) anos
  mateuszb 99691b0f11 * fixed compilation error %!s(int64=17) %!d(string=hai) anos
  mateuszb 05e25ed3ea * added spells: shield, air shield, bless, curse, bloodlust, weakness, stone skin, prayer %!s(int64=17) %!d(string=hai) anos
  mateuszb 447e5babda * merged CBattleConsole::stackKilled into CBattleInterface::stacksAreAttacked (I hope it'll work even better than before) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c4bcf7b880 * better support for non-800x600 resolutions %!s(int64=17) %!d(string=hai) anos
  mateuszb 2d1fc64dd9 * forgetfulness spell implemented %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk bb5819f4df * support for Wait command (to be tested) %!s(int64=17) %!d(string=hai) anos
  mateuszb 73cd282bbe * fixed problem with levelling above 15 lvl (Zamolxis #2 bug) %!s(int64=17) %!d(string=hai) anos
  mateuszb 0cc5571604 * new spell: implosion %!s(int64=17) %!d(string=hai) anos
  mateuszb d2db5ba18e * added slow spell %!s(int64=17) %!d(string=hai) anos
  mateuszb 6b9146f998 * lightning bolt and ice bolt spells %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk a1606b2fb3 * partial support for Haste spell %!s(int64=17) %!d(string=hai) anos
  mateuszb ceb3cf8eae * magic arrow probably works %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b988d5a51c * improved hotkeys %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 248b5e8677 * added shots limit %!s(int64=17) %!d(string=hai) anos
  mateuszb 45204d8beb * displaying spell effects (currently only arrow magic effect is shown) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c431577a5e * added a number of key shortcuts %!s(int64=17) %!d(string=hai) anos
  mateuszb 9a8e009862 * magic arrow flight animation (full hit animation will be later as it should be implemented via support for AC format) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 9d099e8c54 * blocked map scrolling where dialog window is opened %!s(int64=17) %!d(string=hai) anos
  mateuszb 20a6e05718 small fixes %!s(int64=17) %!d(string=hai) anos
  mateuszb 929ce79ad4 * general improvements in battles %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 4af64f1b9f * fixed blocked shooter behavior %!s(int64=17) %!d(string=hai) anos
  mateuszb 7104326563 * water elemental will really be treated as 2 hex creature %!s(int64=17) %!d(string=hai) anos
  mateuszb c5a5cb7b38 further battle fixes %!s(int64=17) %!d(string=hai) anos
  mateuszb e94e6ac78a probably fixed problems with battles %!s(int64=17) %!d(string=hai) anos
  mateuszb 57238200e6 bugfixes %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 917be0693d * fixed start move animation %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 89cb5cb81b * added calls for battle action start/end %!s(int64=17) %!d(string=hai) anos
  mateuszb 6a3d0b666f * directional attack in battles %!s(int64=17) %!d(string=hai) anos
  mateuszb 8bde616908 * mostly done battle options (although they're not saved) %!s(int64=17) %!d(string=hai) anos