Michał W. Urbańczyk
|
d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
|
15 rokov pred |
Michał W. Urbańczyk
|
e6f31b7500
Compilation fixes for VC10.
|
16 rokov pred |
mateuszb
|
69bed4a8d6
* small changes
|
16 rokov pred |
mateuszb
|
6d6fe748d0
* compilation fix
|
16 rokov pred |
Ivan Savenko
|
6f0f6564d7
- partial implementation of kingdom overview:
|
16 rokov pred |
Michał W. Urbańczyk
|
efb1049860
* fixed crashes with paths when fastly switching heroes
|
16 rokov pred |
Michał W. Urbańczyk
|
df87b34662
* fixes for moving War Machines
|
16 rokov pred |
Michał W. Urbańczyk
|
6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
|
16 rokov pred |
Frank Zago
|
ac7c7a3d23
Re-order declaration of 2 variables, and fix a typo.
|
16 rokov pred |
Michał W. Urbańczyk
|
b4070c6b3e
Third part of GUI reorganization:
|
16 rokov pred |
Michał W. Urbańczyk
|
1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
|
16 rokov pred |
Michał W. Urbańczyk
|
a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
|
16 rokov pred |
mateuszb
|
429b226517
* moved a few files
|
16 rokov pred |