Michał W. Urbańczyk
|
01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
|
16 vuotta sitten |
Michał W. Urbańczyk
|
4bfc161adc
Fixed #237.
|
16 vuotta sitten |
Michał W. Urbańczyk
|
82faf7538e
Fixed #160, #167
|
16 vuotta sitten |
Michał W. Urbańczyk
|
c00d4bf905
Reverted r1366
|
16 vuotta sitten |
Frank Zago
|
f252b58f96
Commented out unused code.
|
16 vuotta sitten |
Michał W. Urbańczyk
|
d18b6c3d5a
Fixed #2, #10, #118, #209, #210
|
16 vuotta sitten |
Michał W. Urbańczyk
|
a6f61e33bd
* restored 0.74 savegames compatibility (for easier reproducing reported issues)
|
16 vuotta sitten |
Frank Zago
|
6b5feb63e6
Implemented "main menu" in-game option.
|
16 vuotta sitten |
mateuszb
|
f22570712e
* again, please don't include headers in headers if not necessary
|
16 vuotta sitten |
Frank Zago
|
7471372074
Fixed several crashes when exiting.
|
16 vuotta sitten |
Frank Zago
|
c6bd8e3518
Fixed bug 163 and display the right text when saving a game.
|
16 vuotta sitten |
Frank Zago
|
6c008d5fea
Restore 'click' sound when pressing a button.
|
16 vuotta sitten |
Frank Zago
|
b02d4c1c2f
(linux) Manage one directory per user for save games and config.
|
16 vuotta sitten |
Frank Zago
|
668b203486
Work with full file paths instead of partial ones.
|
16 vuotta sitten |
Michał W. Urbańczyk
|
3697b1d64e
Fixed #74, #83, #84
|
16 vuotta sitten |
Michał W. Urbańczyk
|
fe7ef6bbe1
Smart map object serialization over net.
|
16 vuotta sitten |
Frank Zago
|
1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
|
16 vuotta sitten |
OnionKnight
|
e3eeed0b70
gcc compilation fixes.
|
16 vuotta sitten |
Michał W. Urbańczyk
|
bff3abe122
Fixed positioning of battle effects / animations in non 800x600 resolutions.
|
16 vuotta sitten |
OnionKnight
|
9f6fd12b5f
* When sorting/filtering is applied during map selection the first map in the list is selected.
|
16 vuotta sitten |
Michał W. Urbańczyk
|
956a87f264
* redone stack queue algorithm
|
16 vuotta sitten |
Michał W. Urbańczyk
|
1f0a1bd771
More fixes.
|
16 vuotta sitten |
Michał W. Urbańczyk
|
6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
|
16 vuotta sitten |
Michał W. Urbańczyk
|
1f79af440f
* @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-)
|
16 vuotta sitten |
Michał W. Urbańczyk
|
66dd31fd8a
* attacking and capturing towns
|
16 vuotta sitten |
Michał W. Urbańczyk
|
3915b71869
Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
|
16 vuotta sitten |
mateuszb
|
e892913635
* support for battles in creature banks (hopefully)
|
16 vuotta sitten |
Michał W. Urbańczyk
|
b4070c6b3e
Third part of GUI reorganization:
|
16 vuotta sitten |
Michał W. Urbańczyk
|
92ef19942f
Splitting buttons in the exchange window. Minor fixes. Updated changelog. Version set to 0.73.
|
16 vuotta sitten |
Michał W. Urbańczyk
|
64d9665c39
* fixed crash when there was flaggable building next to map edge
|
16 vuotta sitten |