Commit History

Author SHA1 Message Date
  DjWarmonger 716c324695 Don't give a turn to player who is about to lose (days without town). 10 years ago
  DjWarmonger abe88ea890 - Refactoring legacy code 10 years ago
  AlexVinS eeb100d6a4 More comments about dispell special cases. 10 years ago
  AlexVinS 4e60b4cf53 Fixed 0002280 10 years ago
  AlexVinS f1d9e15783 [Tweak] Magic values-- 10 years ago
  AlexVinS bd70f672c3 fix 1814 10 years ago
  AlexVinS 466ddb37b3 fix 1556 10 years ago
  AlexVinS b1837d0311 Fix removing STACK_GETS_TURN bonuses 10 years ago
  AlexVinS 45a3ad94ae fix autoremoving UNTIL_ATTACK & UNITL_BEING_ATTACKED bonuses 10 years ago
  AlexVinS a2901cb8f0 Fix RemoveBonus::applyGs 10 years ago
  AlexVinS 3a50afe1a3 invalidate bonus cashe on effect actualization 10 years ago
  AlexVinS 6cf82ceab5 Possible fix for #923 10 years ago
  AlexVinS 1fd4a6daae Fix merge of SpellsRefactoring5 10 years ago
  DjWarmonger f32849a73e Attempt to compile refactored spells in MSVS. 10 years ago
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 years ago
  AlexVinS c7c235c0ca Rename afterCast to applyBattle 10 years ago
  DjWarmonger 84b2510aa4 Merge pull request #62 from vcmi/SpellsRefactoring4 10 years ago
  ArseniyShestakov 937ef0227b Use ArtifactID instead of int when possible 10 years ago
  AlexVinS e8aeb0bf8e Merge branch 'develop' into SpellsRefactoring4 11 years ago
  AlexVinS e583f4e44d Fix #1928 11 years ago
  AlexVinS 657385e32c We need to know caster stack ID for proper projectile animation 11 years ago
  AlexVinS b31ed0e4ea Use SetMana packet in battle 11 years ago
  AlexVinS fe1233310f Centralize dispell mechanics 11 years ago
  AlexVinS f2bf3d7f7b Added a way to obtain ID of newly added Stack 11 years ago
  DjWarmonger c832eab172 Fixed #1909 11 years ago
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects 11 years ago
  Ivan Savenko d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 years ago
  Ivan Savenko aaf314baf4 Source ID from bonusing objects is not object index but object type. Fixes at least partially #1822 11 years ago
  DjWarmonger bda71bed83 Uploading misc tweaks. 11 years ago
  AlexVinS c28b5f6633 fix mingw build 11 years ago