Commit History

Author SHA1 Message Date
  Ivan Savenko 19ace6a849 Moved hero pool logic to the separate files 2 years ago
  Ivan Savenko 7db67a3101 int3 now has proper hasher function 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  Konstantin 4c4498b22a vcmi: modernize rest of lib 2 years ago
  Ivan Savenko 5905dd6111 Grail digging check is now in library 2 years ago
  Ivan Savenko 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 2 years ago
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  DjWarmonger 7ba271edf1 Rotation rebase2 (#912) 3 years ago
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI 4 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  Andrii Danylchenko f327c46fa3 AI pathfinding: rename and add const to functions 7 years ago
  Andrii Danylchenko 49c872e4ec AI: replace SectorMap with new PathfinderManager 7 years ago
  DJWarmonger 273802c92c I have no idea what I'm doing 7 years ago
  AlexVinS 03cfd2cb78 Do not use StackLocation in netpacks 7 years ago
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 years ago
  Arseniy Shestakov f15cadc87b Implement configurable object sounds: ambient, visit and removal 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  FeniksFire 221386a39d Refactoring. 8 years ago
  Vadim Markovtsev 10f888a483 Fix obelisks puzzle revealing 9 years ago
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
  ArseniyShestakov 6704ea0cff Rumors: rename getTavernGossip to getTavernRumor for consistency 10 years ago
  AlexVinS 92ae56b369 Mingw build fix 10 years ago
  DjWarmonger 1c14dbf7b2 Cache SectorMaps to evaluate multiple goals -> huge performance boost 10 years ago
  DjWarmonger a3ce1521e5 Cache visible tiles within SectorMap for quicker access. 10 years ago
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 years ago
  ArseniyShestakov 00b0af7306 CGameInfoCallback: now actually drop excludeId argument 10 years ago
  ArseniyShestakov 861104f493 CGameInfoCallback: refactoring of getTeleportChannelEntraces / getTeleportChannelExits 10 years ago
  ArseniyShestakov 0c1a37e5a7 CGameInfoCallback: more functions to check teleport channel types 10 years ago