Commit History

Author SHA1 Message Date
  Konstantin f8eba58003 vcmi: remove ALL_CREATURES propagator 2 years ago
  Konstantin 235fddaf4b vcmi: constexpr IDs 2 years ago
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  Konstantin 8968f0ef0e vcmi: change EAlignment to enum class 2 years ago
  Ivan Savenko 307065a633 Merge beta into develop 2 years ago
  Ivan Savenko a64f35c933 Merge pull request #1765 from vcmi/fix_horde_buildings_load 2 years ago
  Ivan Savenko b2f5042942 Merge pull request #1783 from vcmi/beta 2 years ago
  Ivan Savenko b875da108b Merge pull request #1717 from SoundSSGood/backpack-limit-size 2 years ago
  Andrii Danylchenko a0de223901 Merge pull request #1772 from vcmi/fix_invalid_native_terrain 2 years ago
  Ivan Savenko 4eed0b2c9e Added workaround for Dungeon towers 2 years ago
  Tomasz Zieliński 00a77e3c5f Probably found the root cause of terrain problems. 2 years ago
  Tomasz Zieliński 392061e97e Fix loading towns which in OH3 editor have defined horde buildings level 1 - 5 (inluding random town). 2 years ago
  Ivan Savenko 31147ac83b refactoring: TDmgRange pair -> DamageRange struct 2 years ago
  SoundSSGood 19096f39f0 Backpack limit. Amount of fixes. 2 years ago
  SoundSSGood 37edffd788 GameConstants upd 2 years ago
  SoundSSGood 72122fb433 CArtifact, CArtifactInstance, CCombinedArtifactInstance reorganization 2 years ago
  Konstantin 4c4498b22a vcmi: modernize rest of lib 2 years ago
  Ivan Savenko 260f6d626c Implemented translations for H3M maps 2 years ago
  Konstantin 5f181e25af vcmi: modernize lib/mapObjects 2 years ago
  Ivan Savenko b86969909a Fixes compilation due to changes in callback interface 2 years ago
  Ivan Savenko 17fc9d8d8f Merge with vcmi/develop 2 years ago
  Ivan Savenko 05ac217b0f Merge with vcmi/develop 2 years ago
  Ivan Savenko 633b9ef3be Native terrain is now required for faction, opt-out with value "none" 2 years ago
  Ivan Savenko 6ea7add4bb Merge pull request #1394 from SoundSSGood/art-move-fix 2 years ago
  Ivan Savenko ccc6ebee0d Cleared up gate blocking, Force Field can now block gates 2 years ago
  Ivan Savenko 1d7f004658 Implemented reinforced walls in towns with Castle 2 years ago
  Ivan Savenko 500cf7f15d EWallPart & EWallState are now enum class 2 years ago
  Ivan Savenko 1e37e66e6c Replaced Terrain::BORDER and WRONG with NONE 2 years ago
  Ivan Savenko 4e4dae854f Final stabilization changes 2 years ago
  Ivan Savenko 2de3178158 Fixed game startup 2 years ago