Michał W. Urbańczyk
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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13 years ago |
Ivan Savenko
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f426a48d09
- fixes for gcc-4.7
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13 years ago |
Michał W. Urbańczyk
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c80d9b0a51
Possibly "fixed" #915.
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13 years ago |
Michał W. Urbańczyk
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c698181c4c
* simple mechanism for detecting desync after init
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13 years ago |
Michał W. Urbańczyk
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a975805ae8
Fixed #850.
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13 years ago |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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14 years ago |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
Michał W. Urbańczyk
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623325ca61
Ouch. Thing was for branch only.
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14 years ago |
Michał W. Urbańczyk
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bdd66b6537
Zmiany do Programming challenge.
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14 years ago |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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14 years ago |
Michał W. Urbańczyk
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6ef44bde5a
Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway.
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14 years ago |
Michał W. Urbańczyk
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6b9e64de91
Lazy updates of hero paths.
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14 years ago |
Michał W. Urbańczyk
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3152e6d540
Fixed #771, #772 and #787.
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14 years ago |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 years ago |
Michał W. Urbańczyk
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 years ago |
Michał W. Urbańczyk
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953a3bf165
Final changes for 0.84b:
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14 years ago |
Michał W. Urbańczyk
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617e1f962e
New files for lib:
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14 years ago |
Frank Zago
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f7a4bb906c
Several minor cleanups.
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14 years ago |
Michał W. Urbańczyk
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b4144dc616
Callback jugglery, part 1.
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14 years ago |
Michał W. Urbańczyk
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cab8f9e11d
AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
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14 years ago |
Michał W. Urbańczyk
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a46ad0b7ef
Next set of fixes, mostly for deserialization.
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14 years ago |
Michał W. Urbańczyk
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4c9edd3f06
Many fixes around bonus system. Some basic propagation mechanism (not clever but works).
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14 years ago |
Michał W. Urbańczyk
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c6db92c0be
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
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14 years ago |
Michał W. Urbańczyk
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ed07cfe073
Configurable duels.
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14 years ago |
mateuszb
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957f1764d7
* some progress in StupidAI
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15 years ago |
mateuszb
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b3fd14b524
* splitted CGameState into general game state and battle game state
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15 years ago |
Michał W. Urbańczyk
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2cf6729eee
Towards duel support.
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15 years ago |
mateuszb
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4929cf9782
* enum for secondary skills
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15 years ago |
Michał W. Urbańczyk
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2fe8b07f4f
Little more development for duel mode.
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15 years ago |
mateuszb
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af2c4633ad
* partially done duel mode
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15 years ago |