Commit History

Author SHA1 Message Date
  mateuszb 7382314dfd * battle should now end automatically when last stack of one of sides is killed by a spell 16 years ago
  mateuszb 4dbc54f335 * minor changes (a few new consts introduced) 16 years ago
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame 16 years ago
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c 16 years ago
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm 16 years ago
  mateuszb 1772f52554 * new spell: berserk 16 years ago
  mateuszb 05b0d82769 * next part of sieges 16 years ago
  mateuszb a4df8e8831 * partial support for arrow turrets 16 years ago
  mateuszb 5bfbcfb000 * next part of sieges 16 years ago
  mateuszb d25a5a795e * next part of sieges 16 years ago
  Michał W. Urbańczyk ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. 16 years ago
  mateuszb 8fac12f957 * estimating damage that will be dealt while choosing stack to attack 16 years ago
  Michał W. Urbańczyk 780de79eba Further fixes. 16 years ago
  mateuszb fceeb05e16 * a bit of pathfinder interface redesign 16 years ago
  mateuszb adcfb3c020 * second part of sieges 16 years ago
  mateuszb 2c7d7f4094 * first part of siege support 16 years ago
  mateuszb fe2085fe42 * support for new creature abilities: hate, spell cost decreasing, spell vulnerability 16 years ago
  mateuszb 56fe3b0547 * jousting support 16 years ago
  Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns 16 years ago
  mateuszb c4b0bd9d7e * new spell: remove obstacle 16 years ago
  mateuszb 4fc25c7b98 * corrected per-stack spell immunity handling 16 years ago
  mateuszb ea6ab102a7 * support for new spells: anti-magic and elemental summoning 16 years ago
  mateuszb 507597301f * new spells: resurrection, animate dead 16 years ago
  Michał W. Urbańczyk 310c369265 Fixed two possible block-ups in AI. Fixed possible problems with picking hero available to recruit (no more duplicates hopefully). 16 years ago
  mateuszb e4580faba8 * hopefully fixed range of wide creatures 16 years ago
  mateuszb 048ab62530 * some changes in code handling movement of wide creatures in battles. It could solve a few bugs but I'm not sure 16 years ago
  mateuszb 8e63c73cf8 * flaggable objects change their color on minimap when taken over 16 years ago
  Michał W. Urbańczyk 1d816b2eb9 Further part of external dwellings handling. Still not done. 16 years ago
  mateuszb 85eb5c7eb9 * artifact manipulation in exchange window works (without switching artifacts between different heroes) 16 years ago
  Michał W. Urbańczyk 58c12e8d73 Reshaped some code responsible for hero list / paths. 16 years ago