|  AlexVinS | 754d63f7a5
							
							hack-fixed ENCHANTED trigger for first 2 rounds | 8 years ago | 
				
					
						|  AlexVinS | 0f5202689e
							
							Cumulative spell effects | 9 years ago | 
				
					
						|  AlexVinS | 0190c9804e
							
							formatting | 8 years ago | 
				
					
						|  AlexVinS | a31c28ec33
							
							Unified war machine mechanics. | 8 years ago | 
				
					
						|  Arseniy Shestakov | a2284c3209
							
							Automated testing: graceful shutdown for when game is ended | 8 years ago | 
				
					
						|  Arseniy Shestakov | 18161d3688
							
							Client: implement spectator mode via command-line options | 8 years ago | 
				
					
						|  AlexVinS | 195e979a18
							
							get rid of CBattleInfoCallback::battleCanCastThisSpell | 8 years ago | 
				
					
						|  AlexVinS | 6c308956f9
							
							get rid of CBattleInfoCallback::battleCanCastThisSpellHere | 8 years ago | 
				
					
						|  AlexVinS | 1d1519db5c
							
							ENCHANTER_CASTING trigger tweak | 8 years ago | 
				
					
						|  Arseniy Shestakov | bc6f65af04
							
							PlayerCheated: new netpack to apply losing / winning cheat code | 8 years ago | 
				
					
						|  Arseniy Shestakov | 4b0f702e7e
							
							Add LeaveGame netpack and avoid replying on it and CloseServer | 8 years ago | 
				
					
						|  Arseniy Shestakov | cc163c4e05
							
							Refactoring of networking code on server and client | 9 years ago | 
				
					
						|  Arseniy Shestakov | 9b867808a7
							
							Multiplayer: threat disconnected player just like if he lost | 9 years ago | 
				
					
						|  Arseniy Shestakov | db5a52a0f8
							
							Multiplayer: gracefully handle player loss unless it's a host | 9 years ago | 
				
					
						|  FeniksFire | 039e3842fc
							
							Aesthetic changes in BattleHex (#303) | 8 years ago | 
				
					
						|  AlexVinS | 25d06c8d70
							
							Fixed CID 1375686 | 8 years ago | 
				
					
						|  AlexVinS | 3c893a6bec
							
							Few spell-related tweaks | 8 years ago | 
				
					
						|  AlexVinS | 5da109ad30
							
							tweaks | 8 years ago | 
				
					
						|  FeniksFire | 3de891b4b4
							
							Moving/dividing classes from BattleState to separate files. | 8 years ago | 
				
					
						|  Michał Janiszewski | f5ebc763b4
							
							Add `override` keyword where applicable | 8 years ago | 
				
					
						|  Dydzio | 86fe44d9ac
							
							Counterattack correction. Fixes bug #2501 | 8 years ago | 
				
					
						|  dydzio | 21f4a0ba60
							
							Implement ranged counterattack | 8 years ago | 
				
					
						|  Dydzio | 6c8ef79727
							
							Merge branch 'develop' into MakeWOGGreatAgain | 8 years ago | 
				
					
						|  dydzio | cffa616bf1
							
							Refactor SOUL_STEAL bonus handler | 8 years ago | 
				
					
						|  dydzio | 4c4539b00e
							
							Rename ADVANCED_CATAPULT bonus to reflect the purpose better | 8 years ago | 
				
					
						|  dydzio | a8f04aede7
							
							Extend creature siege support. Fix bug #2600 | 8 years ago | 
				
					
						|  dydzio | b5bfb763fd
							
							Allow different subtypes of SOUL_STEAL work concurrently | 8 years ago | 
				
					
						|  dydzio | 330c0961b7
							
							Add missing code fix | 8 years ago | 
				
					
						|  dydzio | 2f1f725ae6
							
							Code improvements, minor fixes | 8 years ago | 
				
					
						|  dydzio | f447e44427
							
							Add missing skill description, handler refactoring | 8 years ago |