Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko cc6f65d8da Resolve Sonar issues in server code vor 6 Monaten
  Ivan Savenko 716da918f8 Completely remove IGameCallback class vor 6 Monaten
  SoundSSGood 603672ff51 revert some changes vor 7 Monaten
  Ivan Savenko ee831c06e7 Reduced usage of CPack, replaced with CPackForServer where applicable vor 1 Jahr
  Ivan Savenko 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout vor 1 Jahr
  Ivan Savenko 81af66d35b Move visit query to a separate class, remove no longer needed Cast.h vor 1 Jahr
  Ivan Savenko 29f87d6407 pass object/hero parameters directly instead of passing query vor 1 Jahr
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's vor 1 Jahr
  Ivan Savenko f39aaf2495 After-battle object visitation will now occur after levelups vor 1 Jahr
  Laserlicht 119fa1e96c seperate path for ai vs human vor 1 Jahr
  Laserlicht 37f621abbd fix visiting objects other than town vor 1 Jahr
  Laserlicht b0b3b9bb84 fix castle replay vor 1 Jahr
  Laserlicht 7f58333ef9 quick combat vs ai vor 1 Jahr
  Ivan Savenko 5df98f3eca Allow timer pause pack on opening settings menu in battle vor 2 Jahren
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files vor 2 Jahren
  Ivan Savenko d257fb37f0 Use optional instead of Json for queries vor 2 Jahren
  Ivan Savenko 1f1f978328 Fixed battle replay vor 2 Jahren
  Ivan Savenko 9fa7a93fb0 Properly pass battleID in all battle netpack's vor 2 Jahren
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) vor 2 Jahren
  Ivan Savenko fc4dfda00f Added support for concurrent battles to gamestate and server vor 2 Jahren
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly vor 2 Jahren
  Ivan Savenko 323772fc2e Split CQuery file into multiple files vor 2 Jahren