Michał W. Urbańczyk
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79026bdfde
Introduced strongly typed QueryID.
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12 år sedan |
Ivan Savenko
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8be801a6dc
- CMappedFileLoader class to remap WoG files to h3 names
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12 år sedan |
Ivan Savenko
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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12 år sedan |
beegee1
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 år sedan |
beegee1
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 år sedan |
Ivan Savenko
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655ade9a00
- vcmi will not crash if building selection area is smaller than def
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12 år sedan |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 år sedan |
Ivan Savenko
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74ac44662c
- a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp
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12 år sedan |
mateuszb
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9e00090c42
* refactoring, a few intriguing problems remain
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12 år sedan |
mateuszb
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8a8eecd063
* refactoring
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12 år sedan |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 år sedan |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 år sedan |
Michał W. Urbańczyk
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124d732171
* fixed race condition crash
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12 år sedan |
Ivan Savenko
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96cc88ba91
- removed autotools files from ERM
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13 år sedan |
Ivan Savenko
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4e0881f689
- fixed #1167
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13 år sedan |
Ivan Savenko
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e3231db1c9
- primaryResource and warMachine now use string ID
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13 år sedan |
Ivan Savenko
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85a23e298c
- generic string ID -> numeric ID resolution system
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13 år sedan |
beegee1
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53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
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13 år sedan |
Ivan Savenko
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f7915d9e61
- removed creature-related code from ModHandler
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13 år sedan |
beegee1
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c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
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13 år sedan |
Ivan Savenko
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db10f512d5
- game won't crash on missing dwellings (instead random one will generated)
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13 år sedan |
Ivan Savenko
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3542bfdc63
- fixed #1128 #1127 #1121 #1119
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13 år sedan |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 år sedan |
Ivan Savenko
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8f936cd34d
- added battleAI to CMake, compile fixes
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13 år sedan |
Ivan Savenko
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0ca9f64573
Next part of town configuration:
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13 år sedan |
Ivan Savenko
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44cc848edc
first part of town configuration:
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13 år sedan |
DjWarmonger
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31f82cade0
- Removed integer parameters from CCreature, all stats are now handled by Bonus System Only
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13 år sedan |
Ivan Savenko
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9cbc1f1058
- merged basicCreatures and upgradedCreatures into single array
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13 år sedan |
Ivan Savenko
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708ad6ac7f
- music player uses URI's instead of enum from music base
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13 år sedan |
Ivan Savenko
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13de841e10
- minor tweaks to quest window
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13 år sedan |