تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  mateuszb ba3075317f * proper bool serialization 13 سال پیش
  DjWarmonger 5194569053 - Fixed #1190 13 سال پیش
  Michał W. Urbańczyk a96f03e947 Crashes realted to illegal access to enemy hero data should be fixed, including #1178. 13 سال پیش
  alexvins 53b684180d [refactor] 13 سال پیش
  alexvins 68e91ada1c [refactor] 13 سال پیش
  alexvins c0ce8712c1 add some missing licence headers 13 سال پیش
  DjWarmonger ca9033d0e4 - Support for "Enchanted" WoG ability. 13 سال پیش
  DjWarmonger 7be00e97a0 Fixed #1124. Probably also other bugs related to two-hex creatures (or they were already resolved). 13 سال پیش
  DjWarmonger 52242692f1 Fixed #1130. 13 سال پیش
  DjWarmonger 9d68b9d58d Compile fix. Keep StdInc consistent. 13 سال پیش
  beegee1 2a50d8d464 * Fixed battle crash (if they're double wide creatures) 13 سال پیش
  DjWarmonger 1cf99f7be1 - Improved exploration algorithm. AI will avoid dead-end barriers and thus explore much faster. 13 سال پیش
  Michał W. Urbańczyk 49c5f70551 Fixed #1112/#1114. 13 سال پیش
  Michał W. Urbańczyk dec3f9afd9 #1083 should be fixed. 13 سال پیش
  Michał W. Urbańczyk 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 سال پیش
  Ivan Savenko 99dcb73a72 - filesystem.json files for wog and vcmi data 13 سال پیش
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: 13 سال پیش
  Michał W. Urbańczyk d961ec0507 * Fixed crash on casting spells. 13 سال پیش
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 سال پیش
  Michał W. Urbańczyk 5a157290d9 Fixed crash occurring after casting Armageddon and killing all stacks. 13 سال پیش
  Michał W. Urbańczyk 6530e7a1e1 * servers will not allow using out-of-range slots ( #1061 ) 13 سال پیش
  Michał W. Urbańczyk 38b6435ee4 Shackles of War implementation uses bonus system propagation instead of looking into enemy hero. Silences some warnings. 13 سال پیش
  Michał W. Urbańczyk 0b85cfaf78 Fix for #1058. 13 سال پیش
  Michał W. Urbańczyk 830d94064e Fixed #1056, #1057 and #1058. 13 سال پیش
  Michał W. Urbańczyk a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. 13 سال پیش
  Michał W. Urbańczyk 7c09f73402 * INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days. 13 سال پیش
  Ivan Savenko d5f29d134f - create temporary when INFINITE_DIST passed by reference. Should work with MSVC as well :) 13 سال پیش
  DjWarmonger 002844b376 Compile fix. Sorry, Ivan :P 13 سال پیش
  Ivan Savenko d69f4b7632 - build system update 13 سال پیش
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 سال پیش