Commit Verlauf

Autor SHA1 Nachricht Datum
  alexvins 53b684180d [refactor] vor 13 Jahren
  alexvins c0ce8712c1 add some missing licence headers vor 13 Jahren
  DjWarmonger 71cbde7bbc Bonus limiters are now implemented using Decorator design pattern, which allows to chain them. vor 13 Jahren
  mateuszb 652ea4036e * artifact bonuses are read from config file now vor 13 Jahren
  mateuszb af133ae758 * experimental support for bonus limiter/propagator loading from json (not turned on yet) vor 13 Jahren
  mateuszb 59fcc15254 * last revision reverted, mysterious bug vor 13 Jahren
  mateuszb 55f1c47c16 * more TPlayerColor/TResource vor 13 Jahren
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: vor 13 Jahren
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h vor 13 Jahren
  DjWarmonger d56e7c568a Added full parser for Bonus structure, as described in http://wiki.vcmi.eu/index.php?title=Bonus_Format vor 13 Jahren
  DjWarmonger 9e0c9b4f49 Fixed #1042. Tweaks for Commander bonuses. vor 13 Jahren
  Ivan Savenko faaf799d95 - fixed some extra warnings. Mostly harmless. vor 13 Jahren
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) vor 13 Jahren
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. vor 13 Jahren
  Ivan Savenko d479341a5a - gcc compile and warning fixes vor 13 Jahren
  DjWarmonger 6d03e0bf23 One more thing. vor 13 Jahren
  DjWarmonger 9c9301a495 Various fixes. vor 13 Jahren
  DjWarmonger 038d105bcc - first sketch of Commanders vor 13 Jahren
  Michał W. Urbańczyk c80d9b0a51 Possibly "fixed" #915. vor 13 Jahren
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. vor 13 Jahren
  DjWarmonger 386ac80cf9 Fixed #855 & 861. Unsigned values were bad idea to prevent overflow. vor 13 Jahren
  Michał W. Urbańczyk 4baf4e13ed * fixed #857 and #858 vor 13 Jahren
  DjWarmonger 1cbd7e94e4 - Extended cap or removed sign for some values that may potentially overflow vor 14 Jahren
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
  DjWarmonger 1e45674a7c Fixed #832. War machines will now be immune to a number of effects. vor 14 Jahren
  Michał W. Urbańczyk 9621cbcaa7 * fixed crash on calculating dmg dealt by stack under Curse vor 14 Jahren
  beegee1 62c43451ef * Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached vor 14 Jahren
  Ivan Savenko 706510f12f - gcc compile fixes vor 14 Jahren
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe vor 14 Jahren
  beegee1 488e54688f * Bonus caching system disabled for the moment now. => #764 vor 14 Jahren