Ivan Savenko
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7e778045b8
- removed no longer used CSndHandler. Transition to new fs is finished
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13 anni fa |
Michał W. Urbańczyk
|
5981ad15d4
Fixed Duel mode. Integrated some changes from programmingChallenge branch - it's possible to define duel parameters using JSON.
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13 anni fa |
Ivan Savenko
|
50e8bc1704
- build system update
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13 anni fa |
DjWarmonger
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12511d8fee
First part of new Quest Log, including common quest interface.
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13 anni fa |
Ivan Savenko
|
47945383da
gcc-4.5 compatibility
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13 anni fa |
Ivan Savenko
|
770a6e077c
- handling of incorrect or missing configuration files (settings.json\defaultSettings.json)
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13 anni fa |
Ivan Savenko
|
9d2711fb51
- rewrote most of classes from adventure map window
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13 anni fa |
Ivan Savenko
|
faaf799d95
- fixed some extra warnings. Mostly harmless.
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13 anni fa |
Michał W. Urbańczyk
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ee6e9fcc7f
Fixed #947.
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13 anni fa |
Michał W. Urbańczyk
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a234b4c935
Fixed #956.
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13 anni fa |
Ivan Savenko
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665837d656
- hopefully better town development for AI
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13 anni fa |
Michał W. Urbańczyk
|
d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 anni fa |
Ivan Savenko
|
9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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13 anni fa |
Michał W. Urbańczyk
|
5449546447
Advanced work on support for Quicksand and Land Mine spells.
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13 anni fa |
Michał W. Urbańczyk
|
b5526f0f54
Fixed #925.
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13 anni fa |
Michał W. Urbańczyk
|
a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
|
13 anni fa |
Michał W. Urbańczyk
|
3546c7841a
* Possibly fixed #870
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13 anni fa |
DjWarmonger
|
5e14d17ed3
Fixes for r2543.
|
13 anni fa |
Michał W. Urbańczyk
|
046e54563c
* fixed project files for RD configuration
|
14 anni fa |
beegee1
|
156aa6e4d9
* Updated class - file - handling
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14 anni fa |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
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14 anni fa |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
|
14 anni fa |
DjWarmonger
|
9a1460c2e0
Handling of cursor for creatures casting spells.
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14 anni fa |
DjWarmonger
|
6fdb984799
Lots of refactoring & work for creature spells.
|
14 anni fa |
Michał W. Urbańczyk
|
6ef44bde5a
Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway.
|
14 anni fa |
DjWarmonger
|
899aeeb748
New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible.
|
14 anni fa |
ori.bar
|
5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 anni fa |
Ivan Savenko
|
0693312a8e
- fixed several crashes with joining creatures
|
14 anni fa |
beegee1
|
55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
|
14 anni fa |
DjWarmonger
|
8102fd4cf0
Support for Death Blow ability.
|
14 anni fa |