Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko c6943e0ab0 Fix build, fix element disabling vor 1 Jahr
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set vor 1 Jahr
  Ivan Savenko 00605b5129 Remove largely unused defActions member from CIntObject vor 1 Jahr
  Ivan Savenko 46669e78e8 Fix possible crash on deletion of adventureInt after GH on shutdown vor 1 Jahr
  Ivan Savenko 5b0b1ad7f7 Update texture while UI is locked to avoid concurrent accesses to pixel vor 1 Jahr
  Ivan Savenko d502850054 Add network thread termination logic for adventure map animations vor 1 Jahr
  Ivan Savenko 9bfe000724 Added semi-workaround method for network thread shutdown: vor 1 Jahr
  Ivan Savenko 7267e02b8d Better handling of Ctrl / Cmd modifier keys on Apple systems: vor 1 Jahr
  Ivan Savenko 9a71614588 Simplify code vor 1 Jahr
  Ivan Savenko 611249d11d Added workaround for weird SDL behavior that causes SDL to report text vor 1 Jahr
  Ivan Savenko 6e399eb21a Make some non-const static variables const or constexpr vor 1 Jahr
  Alexander Wilms 0495c52cf4 Don't call ScreenHandler::onScreenResize() when the window has been (un)maximized to avoid creating a huge texture and crashing vor 1 Jahr
  Ivan Savenko a3f9450d83 Relax UI locking to reduce delays in AI actions vor 1 Jahr
  Alexander Wilms c0c16fed75 Move FPS counter to bottom left, set width of black background to suffice for 3 digit FPS vor 1 Jahr
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) vor 2 Jahren
  Ivan Savenko e322d0a084 Merge pull request #2966 from IvanSavenko/simplify_ui_lock vor 2 Jahren
  Ivan Savenko d6b9fa8fbd Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock vor 2 Jahren
  Alexander Wilms f52562eeb7 Fix freezing of hero and long enemy turns without sleeping in FramerateManager::framerateDelay() vor 2 Jahren
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations vor 2 Jahren
  nordsoft 432ed18579 Fix overlap of timer and fps widgets vor 2 Jahren
  Ivan Savenko 0613756abc Remove unused code vor 2 Jahren
  Ivan Savenko 44d16b32fe Use API identical to std classes where possible vor 2 Jahren
  Ivan Savenko f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop vor 2 Jahren
  Ivan Savenko 631e93e846 Fix missing lock of player interface vor 2 Jahren
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA vor 2 Jahren
  Ivan Savenko 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors vor 2 Jahren
  Ivan Savenko dfeeeb1f5f Removed no longer used vor 2 Jahren
  Ivan Savenko 34123c7f07 Minor refactoring of mouse input handling vor 2 Jahren
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface vor 2 Jahren
  Ivan Savenko c77f8482e3 Replaced event handling break system with key capturing vor 2 Jahren