Commit History

Author SHA1 Message Date
  Dydzio ee663b1595 Changes from code review 2 years ago
  Dydzio 484d03334c New garrison interface layout: Reversed two rows + labels below slot 2 years ago
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2 years ago
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory 2 years ago
  Ivan Savenko 563d7dd41f Renamed RCLICK -> SHOW_POPUP 2 years ago
  Ivan Savenko d4aa778547 Replaced clickRight event with showPopupWindow/closePopupWindow 2 years ago
  Ivan Savenko 1e9eea30e1 Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop 2 years ago
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
  SoundSSGood 021f94a579 artifact utils 2 years ago
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method 2 years ago
  Ivan Savenko e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 years ago
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class 2 years ago
  SoundSSGood a8220c551f fixed init CArtifactsOfHero 2 years ago
  SoundSSGood f0f9eecf97 Backpack limit part5. End of battle. Other stuff 2 years ago
  Ivan Savenko acdb8d6e06 renamed Unicode -> TextOperations, to use for all text processing 2 years ago
  Ivan Savenko 34dcb4127a Removed text utilities from SDL_Extensions 2 years ago
  Ivan Savenko d87fb43dcd Replaced SDL access with VCMI methods 2 years ago
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes 2 years ago
  Ivan Savenko 6669ffd4b3 Moved input-related code from SDL_Extensions to GuiHandler 2 years ago
  Ivan Savenko 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 years ago
  Andrey Filipenkov 6727a3673f limit displayed units number to 4 digits on adventure map 2 years ago
  Ivan Savenko d2b837b116 All creature-related texts go through translator 2 years ago
  Ivan Savenko 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 2 years ago
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas 2 years ago
  Ivan Savenko 7a6ad671ab Separated battle control panel into new class, refactoring of 3 years ago
  Andrey Filipenkov a320af837d fix includes in client subdirectories 3 years ago
  Andrii Danylchenko 0d15089dd4 Do not remove hero if left only with commander 3 years ago
  Dmitry Orlov 8cae3398ba Feature: Army Management Shortcuts should work as in HD+ Mod 3 years ago
  AlexVinS 483a4689ce Fixes for code review issues 4 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago