AlexVinS
							
						 | 
						
							
							
								7cf9bd36b7
							
							Display AGE effect with any value (not only -50%).
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								3a5a02e73b
							
							Use boost::fromat in CBattleInterface::spellCast
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								805c839761
							
							More CBattleInterface::spellCast refactoring
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								8171924eb4
							
							More simplification of CBattleInterface::spellCast
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								9482852020
							
							few tweaks
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								fb5903d610
							
							Initial experiments on hero & creature casting unification
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								2cb6cb7baa
							
							Remove useless durationType selector
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								e1deff089d
							
							Actually use ANY_CREATURE possible action
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								a061e3c2f7
							
							Fix use-after-free in spell window
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								1cb54689cf
							
							Prevents first aid tents from melee attacking;
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								67a7cd8350
							
							Allow FREE_LOCATION action over dead stack. This fixes 0001560
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								9600446cf9
							
							+smart target, +hit animation
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								69c458e881
							
							initial implementation.
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								025a00362b
							
							Simplify CBattleInterface::spellCast
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								685deddac1
							
							Start spell-relatet files reorganisation
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								a3f2667376
							
							Remove some deprecated fields from CSpell
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								4b5b6edd44
							
							Added space between both text entries;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								413523956f
							
							Fixed missing info about dealt damage in combat log when there were casualties;
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								d94f15bdf4
							
							Added configurable animation for SPELL_LIKE_ATTACK
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								943a5bf0d3
							
							cleanup
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0612042928
							
							Tweak creature spell projectile start position
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								04202eb030
							
							Shoot spell projectile from creature
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								657385e32c
							
							We need to know caster stack ID for proper projectile animation
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								6893509f65
							
							Fix manaGain animation always showing
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								c67f52732a
							
							Fix CSpellEffectAnimation call parameters
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								75b93b070d
							
							Implemented configurable hit/affect animation
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								256894d18a
							
							Use configuration for spell projectile
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								f7ff61ce4f
							
							Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring4
						 | 
						11 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								c094e70784
							
							Replaced legacy sprintf with boost::format.
						 | 
						11 years ago | 
					
				
					
						
							
								   KroArtem
							
						 | 
						
							
							
								82b278307f
							
							fixed typo
						 | 
						11 years ago |