DjWarmonger
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7db2fc6d25
Fixes. Works correctly only for player factions configured in RMG options.
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9 years ago |
DjWarmonger
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aecf834cc1
Fixed placing of close objects #2447. Some additional refactoring.
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9 years ago |
DjWarmonger
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8ceceb897e
Fixed zones falling into negative cordinates. Should fix "assert(size)" crashes.
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9 years ago |
DjWarmonger
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4101cabc22
Hidden unnecessary log.
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9 years ago |
DjWarmonger
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053b342721
Minor optimization for object selection.
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9 years ago |
DjWarmonger
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8f1fba9551
Merge pull request #146 from vcmi/feature/VCMIMapFormat1
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9 years ago |
DjWarmonger
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fba1e86091
An experiment - instead of hard limit function use modulo wrap-around for zone placement. Should be more logical and give zones more space.
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9 years ago |
AlexVinS
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4d9058e412
Whitespace cleanup. (No code changes.)
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9 years ago |
AlexVinS
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800f32c4cb
Fix few cases of tempOwner initialization.
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9 years ago |
AlexVinS
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a00dbd3dd1
Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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9 years ago |
DjWarmonger
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441c94d56c
Remove log for Seer Huts.
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9 years ago |
AlexVinS
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6e205a58b4
Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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9 years ago |
DjWarmonger
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327e95407e
- Compile fixes part 1
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9 years ago |
AlexVinS
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89d986fc6a
Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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9 years ago |
DjWarmonger
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ac730a591c
Fixed large treasure piles sometimes being uncovered.
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9 years ago |
DjWarmonger
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dd1fc47c93
Workaround for Seer Hut offset. They seem to work fine now.
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9 years ago |
DjWarmonger
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d840fb40eb
Fixed crashes with RMG Seer Huts. Now they are functional.
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9 years ago |
AlexVinS
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2d5a366e6c
Implemented (basic) object construction and placement
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10 years ago |
Ivan Savenko
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faa7cbff18
Fixed gcc/clang warnings
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10 years ago |
Ivan Savenko
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f9d9a38e53
Fixed gcc warnings
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10 years ago |
DjWarmonger
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f81b46088a
Fixed #2218
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10 years ago |
AlexVinS
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f24f744f4b
Fix a few warnings
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10 years ago |
DjWarmonger
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237d3f2624
Refactoring: random spells
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10 years ago |
DjWarmonger
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f9781ffb47
Creature abilities won't spawn in random Pandora Boxes.
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10 years ago |
DjWarmonger
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3f1bc7e21c
One more case for Subterranean Gates
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10 years ago |
DjWarmonger
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927dfa5565
Added correct connections for Subterranean Gates
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10 years ago |
DjWarmonger
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63d6cf168f
- Solved problems with sealed-off objects for once and all.
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10 years ago |
DjWarmonger
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923437bf76
Corrected offset check for required objects.
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10 years ago |
DjWarmonger
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55c1a7eade
Clear unused tiles to make more space for roads.
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10 years ago |
DjWarmonger
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e21b2d9cbd
Attempt to use A* algorithm for required objects.
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10 years ago |