Historique des commits

Auteur SHA1 Message Date
  Michał W. Urbańczyk 7dc0d6878e Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp. il y a 13 ans
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. il y a 13 ans
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. il y a 13 ans
  Ivan Savenko f426a48d09 - fixes for gcc-4.7 il y a 13 ans
  Michał W. Urbańczyk d6223dd137 Fixed #686. il y a 13 ans
  Michał W. Urbańczyk 3cf4ebc163 Little more work on #760: il y a 13 ans
  Michał W. Urbańczyk c698181c4c * simple mechanism for detecting desync after init il y a 13 ans
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) il y a 13 ans
  Michał W. Urbańczyk a975805ae8 Fixed #850. il y a 13 ans
  Ivan Savenko 0c3e88226f - (linux) replaced Genius with VCAI il y a 13 ans
  DjWarmonger b8a5d0d430 Stack artifacts - part 1 il y a 13 ans
  Ivan Savenko dbc603b7d7 - fixed crash on opening spellbook during enemy turn il y a 13 ans
  Ivan Savenko 3fcf8b6f4b - minor mechanics fixes, corrected handling of 2nd upgrades (like pirates from hota) il y a 14 ans
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration il y a 14 ans
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface il y a 14 ans
  Ivan Savenko 064466998a - made main menu configurable (mainmenu.json) il y a 14 ans
  Ivan Savenko 89bd7e273d - fixed #808 il y a 14 ans
  Michał W. Urbańczyk 623325ca61 Ouch. Thing was for branch only. il y a 14 ans
  Michał W. Urbańczyk bdd66b6537 Zmiany do Programming challenge. il y a 14 ans
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. il y a 14 ans
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. il y a 14 ans
  Michał W. Urbańczyk 9621cbcaa7 * fixed crash on calculating dmg dealt by stack under Curse il y a 14 ans
  Frank Zago 2ae53395d7 Removed duplicate function initVillagesCapitols(), and simplified its clone loadTownDInfos(). il y a 14 ans
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. il y a 14 ans
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. il y a 14 ans
  Michał W. Urbańczyk 4c3ed24fe1 Fixed #768. More logging for #774. il y a 14 ans
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. il y a 14 ans
  Frank Zago b3a3cabd5b Moved the starting ressources into a json file. il y a 14 ans
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe il y a 14 ans
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). il y a 14 ans