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Hero3
/
vcmi
mirror of
https://github.com/vcmi/vcmi.git
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Branches
Tags
OpenGL
aab-workflow-fix
bot/qt-translation-refresh/develop
ci-macos-arm
codeStyle/uncrustify
copilot/fix-24506172-d6b5-4663-a72f-b45f28f51848
coverity_scan
deprecate_fight_value
develop
dydzio0614-patch-1
enet
experiments2
features/battle-ml
googleplay
master
new-victory-loss-conditions
programmingChallenge
refactoring/fow
serializerTweaks
signing
test_fix
town_hints
update_prebuilts
1.6.8
1.6.7
1.6.6
1.6.5
1.6.4
1.6.3
1.6.2
1.6.1
1.6.0
1.5.7
1.5.6
1.5.5
1.5.4
1.5.3
1.5.2
1.5.1
1.5.0
1.4.5
1.4.4
1.4.3
1.4.2
1.4.1
1.4.0
1.3.2
1.3.1
1.3.0
1.2.1
1.2.0
1.1.1
1.1.0
0.99.last
1.0.0
0.99
0.98
0.97
VCMI
0.96
0.95b
0.95
0.94
0.93
0.92
0.91
0.9
0.89
0.88
0.86
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0.84
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0.81
0.8
0.75
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0.71
0.7
0.64
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0.62
0.61
0.6
0.55
0.54
0.53
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0.51
0.5
Commit History
Find
Author
SHA1
Message
Date
O01eg
ad84ae64b0
Clean up.
11 years ago
O01eg
463073ebfa
Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h
11 years ago
O01eg
927eb33c11
Split IGameCallback to reduce memory required to debug compilation.
11 years ago
beegee1
7f04ed990b
Major refactoring. First part: BattleInterface
14 years ago
Michał W. Urbańczyk
580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
14 years ago