Andrey Filipenkov
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7e6ed0583c
disable all scripting code when configuring without scripting modules
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3 vuotta sitten |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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7 vuotta sitten |
Andrii Danylchenko
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ade84699b0
found a bug in code where AI can change client gamestate directly causing sorting crash
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4 vuotta sitten |
John Bolton
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6d8f1e4530
Fixed incorrect usage of const std::shared_ptr. Resolves 0003142.
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5 vuotta sitten |
Toney Sui
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dca5d86e7a
Fix bug: LandMine is not exploding to enemies. (#630)
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5 vuotta sitten |
AlexVinS
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080a81db3a
Fixed summoned units not being removed after battle
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7 vuotta sitten |
AlexVinS
|
0b70baa95e
Spells configuration version 2 (effect-based)
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8 vuotta sitten |
ArseniyShestakov
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a4c0ad94b1
Code style: remove default value hints in definitions (#342)
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8 vuotta sitten |
FeniksFire
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3de891b4b4
Moving/dividing classes from BattleState to separate files.
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8 vuotta sitten |
Michał Kalinowski
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18f8ca3cd0
Refactoring Battle AI.
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9 vuotta sitten |