Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 7ef5163d9d Merge pull request #1581 from IvanSavenko/map_render_rewrite %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5905dd6111 Grail digging check is now in library %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ca13e7dedf Implemented terrain palette animatiions. Removed old code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8b3309b47d Fixed custom hero names text ID's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 84fa19dadf Merge pull request #1547 from dydzio0614/game-start-unrandomization %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko c6feafc367 Hack to fix campaigns %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f65c6ad275 fix regressions from modernization %!s(int64=2) %!d(string=hai) anos
  Konstantin 5f181e25af vcmi: modernize lib/mapObjects %!s(int64=2) %!d(string=hai) anos
  Dydzio 8604bde69e Apply suggestions from code review %!s(int64=2) %!d(string=hai) anos
  Dydzio 7095e9d8f9 Allow heroes to start with empty armies if configured properly %!s(int64=2) %!d(string=hai) anos
  Dydzio 3f79a9806c Allow flexible configuration - starter dwellings and max stacks count %!s(int64=2) %!d(string=hai) anos
  Konstantin 7b8aebe4e3 vcmi: deprecate MAXED_SPELL %!s(int64=2) %!d(string=hai) anos
  Dydzio 4f4660e82d Hardcoded feature to allow new heroes always have 3 stacks like in HotA %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 57df0a6995 Fix crash on hovering prison %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9565cae3cb Fix potential assertion failure on map load %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e22f6283c2 Secondary skills strings are now passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5da407e822 All spell texts are now passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e48bd39b9c Moved road & river handlers into a separate file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1e37e66e6c Replaced Terrain::BORDER and WRONG with NONE %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c7ae26e67 Map/Road/River identifiers are now private members %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e1799379dd Terrain/Road/River handler are now in compileable state %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2f5ee44cbe Fixes patrol position initialization on H3M load %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 23cb47b457 Fixed several scenarios with incorrect scope for requesting identifiers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 25bceda4ea Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d85ee019ec Removed CGHeroInstance::convertPosition method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 49cbd5adc9 CGHeroInstance::convertPosition is no longer static method %!s(int64=2) %!d(string=hai) anos