Commit History

Author SHA1 Message Date
  AlexVinS 8027650f4a Hide Dungeon horde1Upgr in town hall 8 years ago
  AlexVinS 4b24bea196 Fixed Dungeon horde1 was always shown upgraded 8 years ago
  Alexander Shishkin 52e837bde3 Merge pull request #386 from FeniksFire/SplittingShortcuts 8 years ago
  FeniksFire 86021f0bda Add keyboard shortcuts for quick army management from HD mod. 8 years ago
  ArseniyShestakov 4149662845 Merge pull request #376 from vcmi/newAnimations 8 years ago
  AlexVinS fc1938c341 fix 8 years ago
  Hao Hu 9cc2464cf6 Fixing bugs for external dwelling bonus of Golem Factory (#382) 8 years ago
  ArseniyShestakov 185631e94a Merge pull request #383 from godric3/text_fixes 8 years ago
  godric3 f03a0b1151 fix #2731, now no morale, and no luck texts show properly 8 years ago
  godric3 e3f0126e41 Removed unnecessary code, fix #2737 8 years ago
  godric3 2a22d9ec12 Add terrain overlays morale and luck bonuses description, fix #2740 8 years ago
  godric3 7d8adcc083 Add missing artifact name in wagon text, fix #2763 8 years ago
  AlexVinS 891eb5771a Use hero battle victory and failure animations 8 years ago
  Arseniy Shestakov ec2bef40fb CServerHandler: avoid crash without interprocess memory 8 years ago
  Fay 1ee4e232fa Removed unnecessary full screen redraws in swipe mode; (#381) 8 years ago
  Arseniy Shestakov ae13123129 CPlayerInterface: don't stop hero movement on embark / disembark 8 years ago
  Dydzio 1162923d93 update VS files 8 years ago
  AlexVinS 270e1b75ce Support for creature 2-hex attack, alternate death and cast animation types 8 years ago
  Arseniy Shestakov 494872937a CGuiHandler: use std:atomic to sync breaks in event handling 8 years ago
  Arseniy Shestakov 986fc08b1e CGuiHandler: use SDL_PushEvent in fakeMouseMove to avoid crashes 8 years ago
  Henning Koehler feba7e1979 tactics distance increased to 1 + bonus (#375) 8 years ago
  Arseniy Shestakov 940c8a0b82 CMake: add $ORIGIN into RPATH for single-directory installation 8 years ago
  ArseniyShestakov d01ecbba90 Merge pull request #372 from vcmi/guiCleanup2 8 years ago
  AlexVinS c30d9f2fd6 Fix 8 years ago
  Henning Koehler a7104377d6 fixed CREATURE_TYPE_LIMITER for creatures without a stack instance (#374) 8 years ago
  AlexVinS 3bbff27127 Wiped CDefEssential 8 years ago
  Arseniy Shestakov 610740011c CMake: print useful debug information on every build 8 years ago
  AlexVinS 6cd0dd9843 Use CAnimation for creature projectiles 8 years ago
  AlexVinS 05bb8b13e9 Use CAnimation for battle creature animation 8 years ago
  AlexVinS 78b86224a0 Use CAnimation fro custom battle effects 8 years ago