|  Ivan Savenko | 97f1a310df
							
							Fix miscellaneous issues discovered by Sonar | 1 年之前 | 
				
					
						|  Ivan Savenko | 1aa391fdf8
							
							Split CGeneralTextHandler file into 1 file per class form | 1 年之前 | 
				
					
						|  Ivan Savenko | c40eea6e10
							
							Fix fade-in animation - per-surface alpha was not set correctly | 1 年之前 | 
				
					
						|  Ivan Savenko | 0d6ec0d224
							
							Reviewed usage of EBlitMode, now specified clearly in all cases | 1 年之前 | 
				
					
						|  Ivan Savenko | 230add02e4
							
							Remove no longer used code | 1 年之前 | 
				
					
						|  Ivan Savenko | 0e407540ec
							
							Fixed player-coloring on adventure map | 1 年之前 | 
				
					
						|  Ivan Savenko | 920a39844b
							
							Unified naming of method to recolor UI element to current player scheme | 1 年之前 | 
				
					
						|  Ivan Savenko | a8a330f39f
							
							Remove unused code and no longer needed caching | 1 年之前 | 
				
					
						|  Ivan Savenko | 47de9a62dc
							
							Created separate classes for shared, unchangeable image and image | 1 年之前 | 
				
					
						|  Ivan Savenko | a1fb3b8b01
							
							Reduce direct access to CAnimation, removed various caching schemes | 1 年之前 | 
				
					
						|  Ivan Savenko | 56f1725234
							
							All images are now loaded via RenderHandler class | 1 年之前 | 
				
					
						|  Ivan Savenko | d27b854cb1
							
							Reorganized music, video and sound players: | 1 年之前 | 
				
					
						|  Ivan Savenko | c92a5bbbab
							
							Attempt to track crashes with unclear cause | 1 年之前 | 
				
					
						|  Ivan Savenko | 7d93206786
							
							Use cache for CAnimImage. Improves performance of CAnimImage | 1 年之前 | 
				
					
						|  Ivan Savenko | 0fd966818f
							
							Remove 'visible' property from images, replaced with enable/disabled | 1 年之前 | 
				
					
						|  Alexander Wilms | 466cdb9d2b
							
							client/widgetsImages.{h,cpp}: implicit conversion loses integer precision: 'int' to 'uint8_t' (aka 'unsigned char') | 2 年之前 | 
				
					
						|  SoundSSGood | 068a7d5d4a
							
							crash fixed | 2 年之前 | 
				
					
						|  Ivan Savenko | 1d0e696db6
							
							Added RenderHandler that acts as factory for images and animations | 2 年之前 | 
				
					
						|  Ivan Savenko | 823ffa7a07
							
							Always use ResourcePath for referencing images and animations | 2 年之前 | 
				
					
						|  Ivan Savenko | 8ea0ecaec1
							
							show/showAll methods now use Canvas instead of SDL_Surface | 2 年之前 | 
				
					
						|  Ivan Savenko | fa496628f2
							
							Separated timer updates from rendering in adventure map and town screen | 2 年之前 | 
				
					
						|  Ivan Savenko | 03df274450
							
							Framerate manager is now in a separate file and private member of GH | 2 年之前 | 
				
					
						|  Ivan Savenko | b2233b8ced
							
							Attempt to improve coloring of resource bar texture-fill | 2 年之前 | 
				
					
						|  Ivan Savenko | 7228b08d1d
							
							Implemeted runtime generation of player-colored background texture | 2 年之前 | 
				
					
						|  Ivan Savenko | d4098059b8
							
							Proper support for player-colored buttons in UI | 2 年之前 | 
				
					
						|  Ivan Savenko | 4958190e82
							
							Fixed visibility of corner gems | 2 年之前 | 
				
					
						|  Ivan Savenko | a015bf6507
							
							Initial part of dynamically-sized adventure map: | 2 年之前 | 
				
					
						|  Konstantin | 7a5775a9f9
							
							vcmi: use std::optional | 2 年之前 | 
				
					
						|  Konstantin | 40222e3f77
							
							vcmi: fix week animation | 2 年之前 | 
				
					
						|  Ivan Savenko | 108a42e4ba
							
							Reorganized includes for new layout. New class - IImageLoader | 2 年之前 |