Ivan Savenko
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8273f323b1
- it is possible to edit data of another mod or H3 data via mods
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12 years ago |
Ivan Savenko
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3285f1910b
- finally, solution for imageIndex fields. All image lists will be generated in runtime
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12 years ago |
DjWarmonger
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a9cfb4bddb
Refactoring, fixed #1255
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12 years ago |
Ivan Savenko
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4db13ba845
- proper destructors for handlers and lib objects
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12 years ago |
Ivan Savenko
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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12 years ago |
Michał W. Urbańczyk
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d1d67caa0b
Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime.
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12 years ago |
Michał W. Urbańczyk
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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12 years ago |
beegee1
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f10ba48c77
- Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger
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12 years ago |
beegee1
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 years ago |
beegee1
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 years ago |
Ivan Savenko
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c927913f5f
- Improved json validation. Now it support most of features from latest json schema draft
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12 years ago |
DjWarmonger
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c8bb363a45
Fixed Death Stare of Commanders, additional tweaks.
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12 years ago |
Ivan Savenko
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a9fe9e9e8b
- fixed #1229 and #1245
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12 years ago |
Ivan Savenko
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c4c592b773
- bugfixing: #1243, #1227, #1241, #1236, #1233
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12 years ago |
alexvins
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2eb8263e51
Basic Configuration for bonus types
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12 years ago |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 years ago |
Ivan Savenko
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f306d7bb70
some changes towards editing H3 objects via mods. Should be stable, report if not.
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12 years ago |
Michał W. Urbańczyk
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d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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12 years ago |
mateuszb
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560315bc48
* SlotID refactoring
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12 years ago |
Michał W. Urbańczyk
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12e627ec49
Fixed #1206.
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12 years ago |
mateuszb
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9e00090c42
* refactoring, a few intriguing problems remain
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12 years ago |
alexvins
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ceea466f54
[refactor] spell handling
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12 years ago |
mateuszb
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9c1a117c1c
* refactoring
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12 years ago |
mateuszb
|
bda766b697
* refactoring
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12 years ago |
mateuszb
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8a8eecd063
* refactoring
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12 years ago |
mateuszb
|
86dc9386d6
* refactoring, including a generic solution for IDs
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12 years ago |
Michał W. Urbańczyk
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13b3d23b26
Finally working hero crossover in campaigns.
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12 years ago |
mateuszb
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d03dbf64a6
* refactoring
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12 years ago |
mateuszb
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0003d30991
* refactoring
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12 years ago |
mateuszb
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9dd60b6dbe
* refactoring
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12 years ago |