Commit History

Author SHA1 Message Date
  yupsi 828a3f0776 Fixed #427 (custom quest messages). 14 years ago
  Frank Zago 7b1ede449d Removed last instances of readNormalNr. Made readChar an inline. 14 years ago
  Frank Zago 8403d177aa Added endian aware macros read_le_u16 and read_le_u32 to replace readNormalNR(). Fixes a couple of issues on big endian machines. 14 years ago
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. 14 years ago
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 years ago
  Frank Zago 2787830c00 Created buildings5.json from buildings5.txt. 14 years ago
  Michał W. Urbańczyk 4c3ed24fe1 Fixed #768. More logging for #774. 14 years ago
  DjWarmonger f5874540b3 Underground rock tiles will be always blocked -> no spawning monsters in there. 14 years ago
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
  Ivan Savenko 48e79b163c - missed file from previous commit 14 years ago
  DjWarmonger 37cd2b7394 Another fix for previous commit. 14 years ago
  DjWarmonger bdce46ab60 Minor refactorings, fixes & improvements. 14 years ago
  DjWarmonger d4465ec929 Smarter handling of Magic Resistance & Resistance hero skill. 14 years ago
  DjWarmonger 60ee0e1a3c Better fix for #128 14 years ago
  DjWarmonger a497c88bde Fixed #128 and #301 14 years ago
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. 14 years ago
  Frank Zago f7a4bb906c Several minor cleanups. 14 years ago
  Michał W. Urbańczyk 5e4140762f Fixed #687. 14 years ago
  Michał W. Urbańczyk 39120fe4a5 Spell scroll improvements, fixing #689, #690, #691. 14 years ago
  DjWarmonger 122a6a039e Enabled mysterious Hero Placeholder. 14 years ago
  Michał W. Urbańczyk ab20e024c0 Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes. 14 years ago
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 years ago
  Michał W. Urbańczyk a75a37008f Practically finished combined artifacts changes, many other fixes. 14 years ago
  Michał W. Urbańczyk 3fde9e45df Partially redone combined artifacts. 14 years ago
  Michał W. Urbańczyk 898ad292ea A few fixes for artifacts. 14 years ago
  Michał W. Urbańczyk ebb9c84da9 Artifacts, updated map loading. 15 years ago
  Michał W. Urbańczyk 471c23ba71 Compile fixes, more work on new artifact system. 15 years ago
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached 15 years ago
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 years ago