Commit History

Author SHA1 Message Date
  Ivan Savenko 0e3eae3095 patch from KroArtem 12 years ago
  beegee1 aa1c193b88 Fixed mantis #1582 12 years ago
  Ivan Savenko 6cb3cb006d Several minor fixes/features 12 years ago
  Ivan Savenko d09294e40a compile fix, fixes blit order of heroes in siege 12 years ago
  Michał W. Urbańczyk 0abbe71b25 Merged fixes from the branch. 12 years ago
  Michał W. Urbańczyk 4f29b526ca The battle callback method battleGetAllStacks will by default omit the arrow turrets. Fixes #1453, #1455 and related. 12 years ago
  DjWarmonger d06b02638b Partially implemented #481 12 years ago
  Michał W. Urbańczyk b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 years ago
  Ivan Savenko 76c77d58f6 const-ified CTown. May fix #1444 12 years ago
  Ivan Savenko 8beee29482 - corrected "isToReverse" check, partially fixes 1397 12 years ago
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 12 years ago
  Michał W. Urbańczyk 58ccaa2e93 The cmath "fix" was not needed after all, the includes order decides. 12 years ago
  Michał W. Urbańczyk 7a90ead051 VS-2013 issue. 12 years ago
  Ivan Savenko b57b14b752 - fixed several bugs with siege graphics, including #1389 12 years ago
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 years ago
  DjWarmonger 5f310aa20f Fixed all issues with Resurrection: #123, #1358 12 years ago
  DjWarmonger b36be10e30 12 years ago
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. 12 years ago
  Ivan Savenko a148c39e0a more battles animations: 12 years ago
  Michał W. Urbańczyk e45d174ba5 Fixed crashes on Land Mines / Fire Wall casting. 12 years ago
  Ivan Savenko 096d6ebf9c refactoring of CBattleInterface::show() and all related code 12 years ago
  Ivan Savenko 43db5587a1 - minor fixes to battle animations 12 years ago
  Ivan Savenko 1a77fee7f7 more improvements for battle animations 12 years ago
  DjWarmonger 4f7c6b8d34 Fixed #688 12 years ago
  Michał W. Urbańczyk d4ce091d2b A patch from Gernsworth related to #1204 — spell effects will be layered along with the creatures. 12 years ago
  Ivan Savenko 410ec92668 Minor fixes: 12 years ago
  Michał W. Urbańczyk 516684aaab Visual 2012 compile fixes. 12 years ago
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago