Ivan Savenko
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82b60c00a2
- fixed compile issues. Renamed several "battleobstacleSplaced" to "battleobstacleplaced"
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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8baec8b093
Implemented #715 (load game from sys options). Fixed #224. Minor improvements.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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d9064f4f7d
Implemented #714 — restart functionality, including quick restart tweak (bound to CTRL+R).
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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d6223dd137
Fixed #686.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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b874295b3a
Really fixed #918.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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6db3c5bc7e
* VCAI: can't request actions from action handling thread
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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77b13404c0
Fixed #888.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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f2642cb62c
Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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2018fc09a4
- fullscreen config option will take effect immediately
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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1abf089bc7
Missed fixed for #858 (TortoiseSVN tricked me...)
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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0c3e88226f
- (linux) replaced Genius with VCAI
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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%!s(int64=14) %!d(string=hai) anos |
beegee1
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156aa6e4d9
* Updated class - file - handling
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%!s(int64=14) %!d(string=hai) anos |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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%!s(int64=14) %!d(string=hai) anos |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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%!s(int64=14) %!d(string=hai) anos |
Ivan Savenko
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0f2e00c780
-(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory
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%!s(int64=14) %!d(string=hai) anos |
Frank Zago
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1f9e97005f
When changing resolution, both screen? and res? must be set. Fixes #813.
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%!s(int64=14) %!d(string=hai) anos |
Frank Zago
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6dd9d416b4
Fixed #812.
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%!s(int64=14) %!d(string=hai) anos |
Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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%!s(int64=14) %!d(string=hai) anos |
Frank Zago
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4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
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%!s(int64=14) %!d(string=hai) anos |
Ivan Savenko
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8054c85091
- some work on sound and music players:
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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a043bfa44a
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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05f166f751
Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
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%!s(int64=14) %!d(string=hai) anos |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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d88b6b1bb3
Interactive mode for ERM interpreter.
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%!s(int64=14) %!d(string=hai) anos |
Michał W. Urbańczyk
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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%!s(int64=14) %!d(string=hai) anos |