提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 82b60c00a2 - fixed compile issues. Renamed several "battleobstacleSplaced" to "battleobstacleplaced" 13 年之前
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. 13 年之前
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 年之前
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 年之前
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time 13 年之前
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. 13 年之前
  Michał W. Urbańczyk 5afa5cfb54 * fixed #863 — all members of team will receive notification about FoW change 13 年之前
  DjWarmonger 5c86d32903 Cloned stack dissapear when killed. 13 年之前
  Ivan Savenko 0c3e88226f - (linux) replaced Genius with VCAI 13 年之前
  DjWarmonger 2bddf29cbf Stack artifacts part 2, not working yet. 13 年之前
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 年之前
  beegee1 156aa6e4d9 * Updated class - file - handling 14 年之前
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  DjWarmonger 0903d6037c New pack - BattleEffectTrigger for various one-shot effects with animation 14 年之前
  DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells. 14 年之前
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. 14 年之前
  Michał W. Urbańczyk bb1bdcb0a7 * fixed crash on visiting Sirens 14 年之前
  Michał W. Urbańczyk 8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes. 14 年之前
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. 14 年之前
  Michał W. Urbańczyk 33020cf953 Fixed fix for #771. 14 年之前
  Michał W. Urbańczyk 4c3ed24fe1 Fixed #768. More logging for #774. 14 年之前
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. 14 年之前
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement 14 年之前
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. 14 年之前
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 年之前
  Michał W. Urbańczyk 212bc13ad6 Fixed #755 and #759. 14 年之前
  DjWarmonger 5eef9551de Fixed #607 14 年之前
  DjWarmonger af8d8cbfc7 Implemented #479 14 年之前
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. 14 年之前