Michał W. Urbańczyk
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848a00bc6f
Stacks #4 -> giving creatures still needs to be fixed.
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15 years ago |
Michał W. Urbańczyk
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fdb541d81e
Stacks #3 -> towards new system of stack operations.
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15 years ago |
Michał W. Urbańczyk
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7c3f3d20c3
Stacks #2 -> towards new system of stack operations.
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15 years ago |
Michał W. Urbańczyk
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32ce20af15
Moving stack system to pointers, part #1
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15 years ago |
Michał W. Urbańczyk
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9250cc8adf
Separated CStack and CStackInstance.
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15 years ago |
Michał W. Urbańczyk
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27f83ea8c3
Further work on bonus system.
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15 years ago |
Michał W. Urbańczyk
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cdf7b2b4d9
Bonuses now use pointers.
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15 years ago |
Michał W. Urbańczyk
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083d2e0e26
Fixed crash on removing artifact.
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15 years ago |
Michał W. Urbańczyk
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bce805dacc
Restored Warmonger's changes to artifacts system.
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15 years ago |
Ivan Savenko
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9771dd12ff
- changes in LodHandler:
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15 years ago |
DjWarmonger
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1f2e9bf9c2
Added important fix reverted in r1817.
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15 years ago |
Michał W. Urbańczyk
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aa131bbf15
Reverted r1811, r1812, r1813
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15 years ago |
DjWarmonger
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6cadd47f0d
Fixes for artifact system - instances are serialized and synchronized. However, still some serializer issue prevents Scroll from working.
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15 years ago |
DjWarmonger
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b75cf89f86
Partial support for customizable artifacts and Spell Scroll. Still doesn't work, though.
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15 years ago |
DjWarmonger
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0f314e106c
Artifacts will now be handled by pointers.
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15 years ago |
DjWarmonger
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2c43707661
More fixes for weeks & growths.
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15 years ago |
DjWarmonger
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bfe266a377
Moved battle effects to bonus system. May be buggy.
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15 years ago |
DjWarmonger
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c7f8f0a967
Support for creature weeks and Deity of Fire is now complete.
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15 years ago |
DjWarmonger
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ea966a3d21
Creature weeks now work fine. Castle interface still needs to be updated.
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15 years ago |
DjWarmonger
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630dc7f7f2
Next part of creature weeks code.
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15 years ago |
DjWarmonger
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70a158ba55
Fixes for random creature spawns. VCMI will display info about different weeks (though they are not supported yet).
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15 years ago |
DjWarmonger
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f6b97704c7
Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function.
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15 years ago |
Ivan Savenko
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d732565002
- blocked retreating from castle. Escape Tunnel implemented.
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15 years ago |
DjWarmonger
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6f022e02bb
Fixed #583. Minor fixes.
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15 years ago |
Ivan Savenko
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3c868146a6
- linux fix for BuildingHandler
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15 years ago |
mateuszb
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c06de1f1ce
* improved campaign handling - bonus selection screen is mostly functional
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15 years ago |
DjWarmonger
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a8bb13cbcd
Secondary skill bonuses will now be correctly updated on level-up.
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15 years ago |
Michał W. Urbańczyk
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7ae02b7c5a
Fixed #471.
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15 years ago |
DjWarmonger
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7afc478ff4
Resolved #487
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15 years ago |
DjWarmonger
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49beed4e42
Support for secondary skill specialities. Lots of changes, may be buggy.
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15 years ago |