Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko f8f6df02f3 Removed remaining hardcoded objects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62e127fb59 Bonusing objects are now configured in json %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bfd6c40f25 Moved all once-per-hero visitable (sans Tree) to config %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 370e92a90a Added workaround for no longer accessible hero in MoveHero %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 25bceda4ea Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko facf77b3ae vstd::unique -> std::unique %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d85ee019ec Removed CGHeroInstance::convertPosition method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 49cbd5adc9 CGHeroInstance::convertPosition is no longer static method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 909dcb82fa use ArtifactID %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 56a1984aa8 Remove extra non-printable characters %!s(int64=3) %!d(string=hai) anos
  val-gaav 8baa97acd3 Update VCAI.cpp %!s(int64=3) %!d(string=hai) anos
  Dmitry Orlov ea2931c6ea Fix: Get rid of 'Tile is not visible' error message %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 9c8d776398 Merge branch 'develop' into handlersAbstraction %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 0e5d427dc9 Fix: VCAI should not attempt to move Spellbook %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  John Bolton c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. %!s(int64=5) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  Jacob Lundgren cfe33e6b6e 3117: Fix crash after AI revisits teleporter %!s(int64=5) %!d(string=hai) anos
  Dydzio 545b07b8b8 Thread interruption fixes %!s(int64=6) %!d(string=hai) anos
  Michał Kalinowski ac6b477aa2 Simplify statements %!s(int64=6) %!d(string=hai) anos
  Andrii Danylchenko ffdf5ad180 AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring %!s(int64=6) %!d(string=hai) anos
  Andrii Danylchenko 5fb5ddfc67 ai fix town portal to occupied town %!s(int64=6) %!d(string=hai) anos
  Alexander Shishkin 6165954e40 Merge pull request #546 from nullkiller/ai-pathfinding-update-paths %!s(int64=6) %!d(string=hai) anos
  Dydzio aafad18121 Style fixes %!s(int64=6) %!d(string=hai) anos