Commit History

Author SHA1 Message Date
  Ivan Savenko 85a11c090e Enter popup await mode only if there is an active popup 2 years ago
  Ivan Savenko 360bf48031 Implemented panning/swiping gesture for sliders 2 years ago
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
  Ivan Savenko 5bd044521a Added method descriptions 2 years ago
  Ivan Savenko 6012e0cb45 Minor code reorganization 2 years ago
  Ivan Savenko d5d0ca96a8 Minor fixes and cleanup 2 years ago
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject 2 years ago
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method 2 years ago
  Ivan Savenko c5a48a01ce Remove no longer used code 2 years ago
  Ivan Savenko fd3933e589 Support for changing resolution without game restart 2 years ago
  Ivan Savenko 97426a3f7c Implemented disabling of buttons based on condition 2 years ago
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system 2 years ago
  Konstantin 86f5d6de69 vcmi: modernize headers 2 years ago
  Ivan Savenko a8fe8c0f3b Converted timer event into tick event that is called every frame 2 years ago
  Ivan Savenko aab082fd2e Remove remaining access to SDL_Events 2 years ago
  Ivan Savenko cfcaf5cbb6 renamed keyDown -> keyPressed 2 years ago
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code 2 years ago
  Ivan Savenko 860fe43131 Merged two mouse button enums 2 years ago
  Ivan Savenko 214fc19e74 CIntObject now receives mouse position as point instead of SDL event 2 years ago
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
  Ivan Savenko 9be38780cd Removed remaining parts of Geomeotries.h/cpp 2 years ago
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: 2 years ago
  Ivan Savenko d40d5250b7 changes to status bar according to review comments: 2 years ago
  Ivan Savenko ac839ad26a Changes to rest of the code according to review: 2 years ago
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas 2 years ago
  Ivan Savenko 7a6ad671ab Separated battle control panel into new class, refactoring of 2 years ago
  Agoston Szepessy 411038195c Add clickeable area on top of creature picture 3 years ago
  John Bolton c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 5 years ago
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) 7 years ago
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 years ago