Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. vor 1 Jahr
  Ivan Savenko 0842f5afee Removed remaining usages of std::vector<bool> vor 2 Jahren
  Ivan Savenko 54103813dd Remove no longer used serialization methods vor 2 Jahren
  Ivan Savenko 8f25f1fd4b Serialize identifiers without implicit conversion to int vor 2 Jahren
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop vor 2 Jahren
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) vor 2 Jahren
  Ivan Savenko fd01a25352 Implemented basic version of configurable Witch Hut vor 2 Jahren
  Tomasz Zieliński 03b3771f19 Ban Navigation on maps without water vor 2 Jahren
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h vor 2 Jahren
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder vor 2 Jahren
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system vor 2 Jahren
  Konstantin 4c4498b22a vcmi: modernize rest of lib vor 2 Jahren
  Konstantin f26fac5562 vcmi: move obligatory marker to CSkillHandler vor 2 Jahren
  Dydzio 19925c2c25 VcmiLua builds properly now vor 2 Jahren
  Ivan Savenko 47c1803c42 Finalization of refactoring: vor 2 Jahren
  Ivan Savenko e22f6283c2 Secondary skills strings are now passed through translator vor 2 Jahren
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) vor 3 Jahren
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features vor 7 Jahren
  Henning Koehler 6ddcb079a4 Enabled new secondary skills to be created (#438) vor 7 Jahren
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) vor 8 Jahren
  Henning Koehler 37df5c9d88 reworked mod loading to follow standard approach vor 8 Jahren
  Henning Koehler cd35ece10c fixed DLL_LINKAGE for << operators vor 8 Jahren
  Henning Koehler abdca71828 skill names and descriptions are fully managed by CSkillHandler vor 8 Jahren
  Henning Koehler 654ca96e9d fixed code format and other minor issues vor 8 Jahren
  Henning Koehler 36d671b093 changed indentation from spaces to tabs vor 8 Jahren
  Henning Koehler 25e6b5cc07 added bonus type SECONDARY_SKILL_VAL2; refactored CSkillHandler::defaultBonus; made eagleEye level bonus-based vor 8 Jahren
  Henning Koehler c9ef773da0 fixed logging after rebase vor 8 Jahren
  Henning Koehler c0740e3623 fixed crash when loading neutral faction; skills.json no longer requires index values vor 8 Jahren
  Henning Koehler 0357a4fe3b enabled config of skill descriptions vor 8 Jahren