Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 036df2e0ad Support multiple battles in AI %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation %!s(int64=2) %!d(string=hai) anos
  Konstantin 86f5d6de69 vcmi: modernize headers %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 737c34b8c6 BattleAI: avoid selfblocking on siege %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko ebf4854801 Battle AI: add some comments + refactoring %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 601ced3749 BattleAI: rework movement when no targtes %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 033a585e4b Battle AI 2 turns attacks recalculation %!s(int64=3) %!d(string=hai) anos