Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 46e4d862a5 Fix AI recruitment %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 39a92cdde3 Add query for dwellings dialog %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 898733eed7 Added Query to track visit duration for Taverns and Markets %!s(int64=2) %!d(string=hai) anos
  Maxim Korotkov f874d27797 AI: removed redundant checks %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c8e6a7cd27 Fixed most common cases of movement actions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 036df2e0ad Support multiple battles in AI %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files %!s(int64=2) %!d(string=hai) anos
  nordsoft 98f7ed9dfd Implement player start turn query %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ce20d913e0 Fix checking PlayerColor's for validness %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e54287ea5d Converted remaining identifier to new system %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 17d3d663ee Converted creature ID and spell ID to new form %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 44d16b32fe Use API identical to std classes where possible %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 87957e74c1 Replaced boost::thread_specific_ptr with thread_local %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko ec0596f3dd NKAI: fix error message can not take away last stack %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko f1a9ae99ee NKAI: various behavior fixes, undo max_gold_preasure %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko c93bb0a502 nkai: fixes and skill rewards %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko b19ac01bf9 Fuzzy rework, added more defence and gather army routines %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko aed8c411fc Minor rework & cleanup of combat replays %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9acab48bc3 Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko b1ef0f6301 #1912 Some logging and fix for allied garrison %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 9b5f6ec7cf CArtifact getters setters %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1cbc6457ce Fix possible assertion failure on removing non-owned town %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 08cfbe79cf Added encapsulation for movement points access %!s(int64=2) %!d(string=hai) anos