Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 39a92cdde3 Add query for dwellings dialog há 2 anos atrás
  Ivan Savenko 898733eed7 Added Query to track visit duration for Taverns and Markets há 2 anos atrás
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects há 2 anos atrás
  Ivan Savenko c8e6a7cd27 Fixed most common cases of movement actions há 2 anos atrás
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor há 2 anos atrás
  Ivan Savenko 036df2e0ad Support multiple battles in AI há 2 anos atrás
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files há 2 anos atrás
  nordsoft 98f7ed9dfd Implement player start turn query há 2 anos atrás
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class há 2 anos atrás
  Ivan Savenko 013417fb7e Code cleanup há 2 anos atrás
  Ivan Savenko aed8c411fc Minor rework & cleanup of combat replays há 2 anos atrás
  Ivan Savenko 1cbc6457ce Fix possible assertion failure on removing non-owned town há 2 anos atrás
  Ivan Savenko 7db67a3101 int3 now has proper hasher function há 2 anos atrás
  Konstantin 7a5775a9f9 vcmi: use std::optional há 2 anos atrás
  nordsoft ce3028bd73 Intermediate commit há 2 anos atrás
  Konstantin 4617ce10e5 vcmi: allow showing more than one components in infobar há 2 anos atrás
  Ivan Savenko 11e4d84749 Implemented View Earth / View Air spells há 2 anos atrás
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland há 3 anos atrás
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined há 3 anos atrás
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) há 3 anos atrás
  Dmitry Orlov ea2931c6ea Fix: Get rid of 'Tile is not visible' error message há 3 anos atrás
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features há 7 anos atrás
  Dydzio 545b07b8b8 Thread interruption fixes há 6 anos atrás
  Andrii Danylchenko ffdf5ad180 AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring há 6 anos atrás
  Andrii Danylchenko 35f696b695 AI pathfinding const api and updatePaths há 6 anos atrás
  AlexVinS da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. há 6 anos atrás
  Andrii Danylchenko 8fee46de7c AI: town portal support há 6 anos atrás
  Andrii Danylchenko edc5abe49d AI: tweak explore to work with new pathfinding. há 7 anos atrás
  Andrii Danylchenko 5d022ba77c AI: CompleteQuest goal and summon boat spell support há 7 anos atrás
  Andrii Danylchenko e1b922f7b8 AI goals refactoring (#524) há 7 anos atrás