Historique des commits

Auteur SHA1 Message Date
  Laserlicht 89a39fcfc0 code review il y a 2 ans
  Laserlicht be2b3afe48 implements sounds il y a 2 ans
  nordsoft 6da605ff83 Campaign meta strings il y a 2 ans
  Laserlicht 994da3fcf2 code review il y a 2 ans
  Laserlicht fa19ed4e7c format il y a 2 ans
  Laserlicht 00f07f93d1 wait while audio playing; no audio on custom campaigns il y a 2 ans
  Laserlicht fc1ce85a72 basic voice support il y a 2 ans
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files il y a 2 ans
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods il y a 2 ans
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code il y a 2 ans
  Ivan Savenko d1e5a347ff Refactoring of campaign handler: rename types and use strong typing il y a 2 ans
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface il y a 2 ans
  nordsoft 91b4782a2f Refactor more fields from campaign header il y a 2 ans
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes il y a 2 ans
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: il y a 2 ans
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas il y a 3 ans
  Ivan Savenko 38b8fc0af8 Formatting: space -> tabs il y a 3 ans
  Ivan Savenko 4af9bc2461 Music: remember playback position of music tracks il y a 3 ans
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) il y a 7 ans
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking il y a 7 ans