Commit History

Autor SHA1 Mensaxe Data
  Laserlicht 7cf654992f code review %!s(int64=2) %!d(string=hai) anos
  Laserlicht 28f4046937 ready %!s(int64=2) %!d(string=hai) anos
  Laserlicht 3e4a5b7d80 border and variable %!s(int64=2) %!d(string=hai) anos
  Laserlicht a6b68be2df offsets %!s(int64=2) %!d(string=hai) anos
  Laserlicht 8b5c9db21b basic offset %!s(int64=2) %!d(string=hai) anos
  Laserlicht 240d291de9 big spellbook %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 18db944083 Replaced clickReleased with clickPressed where applicable in H3 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d4aa778547 Replaced clickRight event with showPopupWindow/closePopupWindow %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cfcaf5cbb6 renamed keyDown -> keyPressed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9c3030603d Removed most SDL includes from headers, removed SDL int's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov 2da3d8a563 Code style: remove senseless comments %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS 345dd913f6 use CLabel in SpellArea %!s(int64=9) %!d(string=hai) anos
  AlexVinS e3ee51a28f Use label object for mana %!s(int64=9) %!d(string=hai) anos
  AlexVinS ba5b65ff93 get rid of CDefHandler in CSpellWindow %!s(int64=9) %!d(string=hai) anos
  AlexVinS 2a6bab119b Use CAnimImage for SpellArea %!s(int64=9) %!d(string=hai) anos
  AlexVinS 3a52a3c663 Allow CAnimImage to share animation object. %!s(int64=9) %!d(string=hai) anos
  AlexVinS a0300b0447 CSpellWindow widgets capturing %!s(int64=9) %!d(string=hai) anos
  AlexVinS e1f9b2c74a SpellArea tweak %!s(int64=9) %!d(string=hai) anos
  AlexVinS 2eb61533fa use only CSpell in CSpellWindow %!s(int64=9) %!d(string=hai) anos
  AlexVinS 63cbf960df cleaned up spell window creation %!s(int64=9) %!d(string=hai) anos
  AlexVinS 415bd8247a Moved SpellbookInteractiveArea into CSpellWindow class %!s(int64=9) %!d(string=hai) anos