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Hero3
/
vcmi
Mirror von
https://github.com/vcmi/vcmi.git
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Struktur:
85f902fa26
Branches
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OpenGL
aab-workflow-fix
bot/qt-translation-refresh/develop
ci-macos-arm
codeStyle/uncrustify
copilot/fix-24506172-d6b5-4663-a72f-b45f28f51848
coverity_scan
deprecate_fight_value
develop
enet
experiments2
features/battle-ml
force_zone_layer
googleplay
master
new-victory-loss-conditions
programmingChallenge
prune_roads
refactoring/fow
serializerTweaks
signing
test_fix
town_hints
update_prebuilts
1.6.8
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0.99.last
1.0.0
0.99
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0.97
VCMI
0.96
0.95b
0.95
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0.91
0.9
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0.7
0.64
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0.6
0.55
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0.51
0.5
Commit Verlauf
Finden
Autor
SHA1
Nachricht
Datum
Tomasz Zieliński
8ef25155df
Remove dependencies of surface and underground zones
vor 2 Jahren
Tomasz Zieliński
1bb2b5b571
+ Maintain clear perimeter of a treasure pile.
vor 2 Jahren
Tomasz Zieliński
cd9bd491e0
Add option for single-thread generation. Still doesn't guarantee excactly identical maps :?
vor 2 Jahren
Tomasz Zieliński
15b254fded
Give every Zone its own RNG
vor 2 Jahren
Tomasz Zieliński
cf0515dcd3
Moved Modificators to separate folder
vor 2 Jahren