Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko d257fb37f0 Use optional instead of Json for queries %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes %!s(int64=2) %!d(string=hai) anos
  Konstantin 8724181a0f vcmi: spell resistance rework %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko ba9998ac66 BattleAI: fast targets optimization %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  nordsoft 72b2a09f0b Boat summon spell rewritten %!s(int64=2) %!d(string=hai) anos
  Konstantin a639bd2606 spells: rework isMagical() %!s(int64=2) %!d(string=hai) anos
  Konstantin 97fc424e98 vcmi: modernize lib/spells (except adventure one, needs major rework) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9248e06ae0 Demon summon is now a spell. DEMON_SUMMONING bonus has been removed %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules %!s(int64=3) %!d(string=hai) anos
  AlexVinS 483a4689ce Fixes for code review issues %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  AlexVinS f126a34a5e Fixed https://bugs.vcmi.eu/view.php?id=2904 %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin 8b002ad774 Issue2888 (#421) %!s(int64=7) %!d(string=hai) anos
  AlexVinS c94daf6faa Fixed https://bugs.vcmi.eu/view.php?id=2864 %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  AlexVinS f1a4831813 [Spells] Get rid of SpellTargetingContext. %!s(int64=8) %!d(string=hai) anos
  AlexVinS a65befaa08 Moved town portal logic to mechanics class %!s(int64=8) %!d(string=hai) anos
  AlexVinS 3d1a84875e Queries refactoring %!s(int64=8) %!d(string=hai) anos
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 1d1519db5c ENCHANTER_CASTING trigger tweak %!s(int64=8) %!d(string=hai) anos
  AlexVinS 3c893a6bec Few spell-related tweaks %!s(int64=8) %!d(string=hai) anos
  AlexVinS c5440a1c6c Fixed http://bugs.vcmi.eu/view.php?id=2541 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 374e30c972 Added a few safety checks %!s(int64=9) %!d(string=hai) anos
  AlexVinS 73c7b49eb7 Hide effectValue calculation inside BattleSpellCastParameters %!s(int64=9) %!d(string=hai) anos
  AlexVinS 62abde6c46 Prepare battle log for spell-cast on server side. %!s(int64=9) %!d(string=hai) anos