Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier vor 2 Jahren
  Ivan Savenko 910ad50417 Fix client & server compilation vor 2 Jahren
  Warzyw647 8058efb3bd Fixed morale and luck chance lookup. vor 2 Jahren
  Ivan Savenko e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop vor 2 Jahren
  Ivan Savenko bef97889e9 Merge pull request #2773 from wb180/blindedStackMoraleFix vor 2 Jahren
  Ivan Savenko 9fa7a93fb0 Properly pass battleID in all battle netpack's vor 2 Jahren
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) vor 2 Jahren
  Ivan Savenko fc4dfda00f Added support for concurrent battles to gamestate and server vor 2 Jahren
  Evgeniy Meshcheryakov e9c2d4e857 Blinded stack should not be able to get morale vor 2 Jahren
  Ivan Savenko 0f4f9b3233 Fix handling of opening spells when tactics is present vor 2 Jahren
  Ivan Savenko c4bc6840ea Moved management of turn order into a new class vor 2 Jahren
  nordsoft fb21620c60 Fix battle timer reset after refactoring vor 2 Jahren
  nordsoft 7b4b01a280 Adopt turn timer to battle refactoring vor 2 Jahren
  Ivan Savenko 8154e84825 Fix tactics usage vor 2 Jahren
  Ivan Savenko 276c00b284 Removed excessive includes vor 2 Jahren
  Ivan Savenko 67eaef3520 Fixed few more discovered regressions vor 2 Jahren
  Ivan Savenko 013417fb7e Code cleanup vor 2 Jahren
  Ivan Savenko c516b5a64e Fixes for several discovered edge cases vor 2 Jahren
  Ivan Savenko a1092e0f3f Fix battle ending vor 2 Jahren
  Ivan Savenko a1d3181a98 Unified spellcasting handling with other actions vor 2 Jahren
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly vor 2 Jahren
  Ivan Savenko 44832f3797 Split BattleProcessor into few more parts vor 2 Jahren