Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 87218c63c4 CPicture now uses IImage internally %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 42df5626d9 Added Color class to replace SDL_Color %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 57ee9a9bf3 Merge vcmi/beta into vcmi/develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 50a0fc4fb2 Removed pointer to current SDL_Event from GuiHandler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fc0f5a9fb3 Reduced SDL includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9be38780cd Removed remaining parts of Geomeotries.h/cpp %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 8f35bf8866 Fix android UI shift when keyboard appears %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3403b42cd8 Fix transparency checks that were broken for palette images with alpha %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 864990db13 Implemented Bloodlust & Petrification effect %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e76cd1b6a7 Bugfixing: fix crashes on battle start & most noticeable glitches %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4f91b062db Refactoring of projectile controller %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 48be492517 Fix parameter order in case of right-to-left lines, formatting %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6678a747bb Implemented ray-like projectiles for shooters %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov 3ab21d8491 show loading indicator when starting local server %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov e1c9903a45 extract iOS helpers into a shared lib %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov 217c83a7e7 convert text input rect to screen coordinates %!s(int64=4) %!d(string=hai) anos
  Andrey Filipenkov 7150ee565a [macOS] text input handling must be done on main thread %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 83f690e059 change SDL color key alpha to transparent %!s(int64=4) %!d(string=hai) anos
  John Bolton c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. %!s(int64=5) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
  AlexVinS 64d9dadd64 Logging cleanup. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 61e241308d Logging cleanup %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov dbcd79c48a Code cleanup: remove double and unneded semicolons %!s(int64=8) %!d(string=hai) anos
  Dydzio 182210421d Fix #2 for bug #2476 %!s(int64=8) %!d(string=hai) anos
  AlexVinS 45ae1ef165 Fixed CID 1197342 %!s(int64=9) %!d(string=hai) anos