ArseniyShestakov
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8792c23372
CPlayerInterface: if autoskip enabled dont center view on town / hero
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10 years ago |
ArseniyShestakov
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ab92123da3
CPathfinder: improve support for visits and battles in teleports
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10 years ago |
ArseniyShestakov
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a430769b44
CPathfinder: fix possible crash when using invisible teleport exit
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10 years ago |
ArseniyShestakov
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975e049a3e
SectorMap: disable knownSubterraneanGates support to avoid loops
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10 years ago |
ArseniyShestakov
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c3e5231146
CPathfinder: avoid pathing through hero standing on Subterranean Gate
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10 years ago |
ArseniyShestakov
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5aadc1ed6f
CasualtiesAfterBattle: dont remove catapult artifact. Fix 2346 issue
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10 years ago |
ArseniyShestakov
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d900e9bec2
CGameHandler: fix hero removal code on player loss. Fix issue 2347
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10 years ago |
ArseniyShestakov
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9e6f836b25
VCAI::pickBestArtifacts: don't try to move catapult between heroes
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10 years ago |
ArseniyShestakov
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2be6818e33
FoWChange::applyGs: correct copy-paste error. Fix issue 2345
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10 years ago |
ArseniyShestakov
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1c0d4e3f6f
Fix filenames in file headers
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10 years ago |
ArseniyShestakov
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07807fb044
Client: slience visibility error on shipyard in non-coastal town
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10 years ago |
ArseniyShestakov
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cf4cb5c948
VCAI: silence callback on visibility check
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10 years ago |
ArseniyShestakov
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03e9dd3bab
Add hero gold cost to GameConstants
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10 years ago |
ArseniyShestakov
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807fd6391b
CAdvMapInt: block spellbook button when no hero selected
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10 years ago |
ArseniyShestakov
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e872b400b7
Comments save format backward compatability code as Ivan suggested
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10 years ago |
ArseniyShestakov
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05a34fb417
Use "Favorable" instead of "Favourable" everywhere for consistency
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10 years ago |
ArseniyShestakov
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7708810148
VCAI: don't serialize destinationTeleportPos to avoid crash
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10 years ago |
ArseniyShestakov
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360ebcce7e
Merge pull request #145 from vcmi/feature/tavernRumors
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10 years ago |
ArseniyShestakov
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0a5e9c0fbe
Merge pull request #144 from vcmi/fix/teleportMultiExitPoints
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10 years ago |
ArseniyShestakov
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9e7e5b81e4
Merge pull request #143 from vcmi/feature/patrolSupport
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10 years ago |
Ivan Savenko
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89bf3592e3
Likely fixed duplicated random heroes
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10 years ago |
Ivan Savenko
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8a3feb1e48
Added assert to hopefully catch invalid GiveBonus package at some point
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10 years ago |
ArseniyShestakov
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82ce58eceb
CPathfinder::initializePatrol: don't pass valid PlayerColor
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10 years ago |
ArseniyShestakov
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01c5bc25e5
Move TTeleportExitsList to CObjectHandler.h
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10 years ago |
ArseniyShestakov
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c83f15e413
Merge branch 'develop' into feature/tavernRumors
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10 years ago |
ArseniyShestakov
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d856fde73f
Rumors: use enum instead of magic numbers and avoid potential crash
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10 years ago |
ArseniyShestakov
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82c4c2f859
Patrol: update changelog
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10 years ago |
ArseniyShestakov
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bdc369ffba
Patrol: use manhattan distance for getting tiles in radius
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10 years ago |
ArseniyShestakov
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2a63ba148a
Thieves Guild: fix tavern map object, lvl 0 when no taverns owned
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10 years ago |
ArseniyShestakov
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3b3c49420f
Thieves Guild: correct number of taverns to access information
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10 years ago |