Commit History

Author SHA1 Message Date
  ArseniyShestakov 8792c23372 CPlayerInterface: if autoskip enabled dont center view on town / hero 10 years ago
  ArseniyShestakov ab92123da3 CPathfinder: improve support for visits and battles in teleports 10 years ago
  ArseniyShestakov a430769b44 CPathfinder: fix possible crash when using invisible teleport exit 10 years ago
  ArseniyShestakov 975e049a3e SectorMap: disable knownSubterraneanGates support to avoid loops 10 years ago
  ArseniyShestakov c3e5231146 CPathfinder: avoid pathing through hero standing on Subterranean Gate 10 years ago
  ArseniyShestakov 5aadc1ed6f CasualtiesAfterBattle: dont remove catapult artifact. Fix 2346 issue 10 years ago
  ArseniyShestakov d900e9bec2 CGameHandler: fix hero removal code on player loss. Fix issue 2347 10 years ago
  ArseniyShestakov 9e6f836b25 VCAI::pickBestArtifacts: don't try to move catapult between heroes 10 years ago
  ArseniyShestakov 2be6818e33 FoWChange::applyGs: correct copy-paste error. Fix issue 2345 10 years ago
  ArseniyShestakov 1c0d4e3f6f Fix filenames in file headers 10 years ago
  ArseniyShestakov 07807fb044 Client: slience visibility error on shipyard in non-coastal town 10 years ago
  ArseniyShestakov cf4cb5c948 VCAI: silence callback on visibility check 10 years ago
  ArseniyShestakov 03e9dd3bab Add hero gold cost to GameConstants 10 years ago
  ArseniyShestakov 807fd6391b CAdvMapInt: block spellbook button when no hero selected 10 years ago
  ArseniyShestakov e872b400b7 Comments save format backward compatability code as Ivan suggested 10 years ago
  ArseniyShestakov 05a34fb417 Use "Favorable" instead of "Favourable" everywhere for consistency 10 years ago
  ArseniyShestakov 7708810148 VCAI: don't serialize destinationTeleportPos to avoid crash 10 years ago
  ArseniyShestakov 360ebcce7e Merge pull request #145 from vcmi/feature/tavernRumors 10 years ago
  ArseniyShestakov 0a5e9c0fbe Merge pull request #144 from vcmi/fix/teleportMultiExitPoints 10 years ago
  ArseniyShestakov 9e7e5b81e4 Merge pull request #143 from vcmi/feature/patrolSupport 10 years ago
  Ivan Savenko 89bf3592e3 Likely fixed duplicated random heroes 10 years ago
  Ivan Savenko 8a3feb1e48 Added assert to hopefully catch invalid GiveBonus package at some point 10 years ago
  ArseniyShestakov 82ce58eceb CPathfinder::initializePatrol: don't pass valid PlayerColor 10 years ago
  ArseniyShestakov 01c5bc25e5 Move TTeleportExitsList to CObjectHandler.h 10 years ago
  ArseniyShestakov c83f15e413 Merge branch 'develop' into feature/tavernRumors 10 years ago
  ArseniyShestakov d856fde73f Rumors: use enum instead of magic numbers and avoid potential crash 10 years ago
  ArseniyShestakov 82c4c2f859 Patrol: update changelog 10 years ago
  ArseniyShestakov bdc369ffba Patrol: use manhattan distance for getting tiles in radius 10 years ago
  ArseniyShestakov 2a63ba148a Thieves Guild: fix tavern map object, lvl 0 when no taverns owned 10 years ago
  ArseniyShestakov 3b3c49420f Thieves Guild: correct number of taverns to access information 10 years ago